Held items are items that give a Pokémon or the entire team a certain effect when held.
General[]
| IS | Item | Summary | Effect |
|---|---|---|---|
| Absorb Bulb | A consumable bulb. If the holder is hit by a Water-type move, its Stats will rise by one stage. | Gets consumed if hit by a Water-type move when held, and increases all stats by 1 stage. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 50 | |||
Locations
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| Air Balloon | An item that allows the holder to float in the air. The item bursts when the holder is attacked. | The holder is unaffected by Ground-type moves and can walk over water, lava, and chasms. Gets consumed when hit. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 350 | |||
Locations
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| Assault Vest | An item to be held by a Pokemon. This offensive vest raises Sp. Def but prevents the use of status moves. | Increases Special Defense by 75, but disables status moves when held. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 500 | |||
Locations
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| Beginner's Badge | A badge to start off all novice explorers. It increases all stats a little for the team when held. | Increases all team members' stats except HP by 5. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 50 | |||
| Locations | |||
| Big Root | A held item that boosts the amount of HP recovered from HP-stealing moves. | Increases recovery from moves such as Absorb. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 100 | |||
| Locations | |||
| Binding Band | A band that increases the power of binding moves when held by any team member. | The trapping effect of trapping moves deal more damage to opponents. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 500 | |||
Locations
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| Black Sludge | A held item that boosts the HP recovery of Poison-types, but inflicts constant damage on other types. | Boosts HP recovery rate when held by a Poison-type. Any other types have their HP recovery blocked while moving. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 100 | |||
Locations
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| Blight Clay | Extends the duration of... something? | Prevents non-volatile status conditions from being healed when held by anyone on the team. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 50 | |||
| Locations | |||
| Bright Powder | A held item that casts a tricky glare. Give it to a team member to reduce the chance of getting hit by moves with a narrow range. | Lowers accuracy of opponents by 2% per distance in tile, up to 12 tiles. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 500 | |||
Locations
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| Cell Battery | A consumable battery. If the holder is hit by an Electric-Type move, it's Stats will rise by one stage. | Gets consumed if hit by a Electric-type move when held, and increases all stats by 1 stage. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 50 | |||
Locations
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| Choice Band | A held item that powers up Attack, but allows the use of only one kind of move. | Increases the power of physical moves 1.5x, but seals every move other than the first one used on the map. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 100 | |||
| Locations | |||
| Choice Scarf | A held item that boosts Speed, but allows the use of only one kind of move. | Increases Speed by 1.5x, but seals every move other than the first one used on the map. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 250 | |||
| Locations | |||
| Choice Specs | A held item that powers up Special Attack, but allows the use of only one kind of move. | Increases the power of special moves by 1.5x, but seals every move other than the first one used on the map. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 100 | |||
| Locations | |||
| Cleanse Tag | A held item that keeps wild Pokemon at bay. | ? | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 100 | |||
| Locations | |||
| Destiny Knot | A long, thin, bright-red string that causes foes to be infatuated if the holder does. | If the holder becomes infatuated, the opponent causing the infatuation also becomes infatuated. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 100 | |||
Locations
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| Eject Button | A held item that warps the holder away when hurt by an attack. | ||
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 500 | |||
Locations
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| Everstone | An held item. This peculiar stone prevents the holder from leveling up. | Prevents the holder from leveling up. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 1000 | |||
Locations
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| Eviolite | Reduces the damage taken by the holder and its teammates, if they are capable of evolving. | Reduces damage taken by Pokémon on the team that can evolve still by 1.33x. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 2500 | |||
Locations
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| Expert Belt | A held item that increases the power of super-effective moves. | Increases the power of moves that hit super-effectively by 1.1x. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 100 | |||
Locations
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| Extend-O-Punch | A peculiar device specially crafted to hone your fighting skills. | Extends the range of all punch moves by 1 tile when held by a team member. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 2000 | |||
Locations
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| Float Stone | A very light stone. If held, the holder's weight decreases and its able to float in water. | Allows the holder to travel on water. Doesn't affect weight. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 350 | |||
Locations
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| Fluffy Tail | A held item. It makes the holder sometimes take an attack of an ally. | The holder has a 1/3 chance of taking an attack that would hit an ally within 10 tiles. If held by multiple targets, the one with the highest Speed takes the attack. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 250 | |||
Locations
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| Focus Band | A held item that occasionally allows the wearer to endure an attack. | The holder has a 1/4 chance to be left at 1 HP if an attack would make it faint. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 100 | |||
Locations
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| Focus Sash | A held item that allows the wearer to endure any move at full health. | The holder will be left at 1 HP if an attack would make it faint at full health. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 200 | |||
Locations
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| Footprint Ribbon` | A footprint-shaped ribbon that helps with speed. | Increases Attack, Defense, and Special Attack by 15 and Speed by 65. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 150 Cannot be lost. | |||
Locations
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| Grip Claw | A sharp claw that can trap foes that are attacked. It affects all members of the team when held by a single member. | Has no effect. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 250 | |||
Locations
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| Iron Ball | A heavy ball to be held that weighs down the holder. It lowers movement speed, prevents the holder from being warped or blown back and makes Flying-type and levitating holders susceptible to Ground-type moves. | Reduces movement speed by 1 stage and causes the Pokémon to lose Ground-type immunity and be unable to be moved forcibly by moves or traps. Doesn't affect weight. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 1000 | |||
Locations
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| Lagging Tail | An item that is tremendously heavy. It lowers the movement speed of the holder. | Reduces movement speed by 1 stage. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 500 | |||
Locations
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| Leftovers | A held item that prevents the user's belly from emptying while using moves. | Usage of moves or items will not deplete the Belly. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 100 | |||
Locations
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| Life Orb | A held item that boosts the power of moves at the cost of some HP for every hit. | Increases the power of moves by 1.3x, but the holder loses 1/32 of their HP every time they hit a target. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 350 | |||
Locations
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| Light Clay | Soft, light earth that prolongs the duration of the teams Reflect and Light Screen. | Doubles the duration of Light Screen, Reflect, Safeguard, Aurora Veil, and Health Orbs. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 80 | |||
Locations
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| Lunar Wing | A feather that glows like the moon. It is said to hold the power to dispel nightmares. Having one team member hold it will allow the entire team to benefit from its effects. | Prevents the nightmare status, and restores 1/32 of HP every turn when asleep. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 350 | |||
Locations
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| Magma Emblem | A team item that enables the team to walk over lava when equipped on a team member. | Allows the team to travel on lava when held. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 500 | |||
Locations
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| Metronome | A held item that boosts the power of a move used consecutively. Its effect is reset if another move is used. | Increases the power of a move used consecutively by 8% up to 10 times. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 100 | |||
Locations
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| Muscle Band | An held item. It is a headband that slightly boosts the power of physical moves. | Increases Attack by 1.1x. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 500 | |||
Locations
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| Nullifying Amulet | An amulet which limits the holder. Holding it nullifies all of the abilities of your party, so use at your own risk! | Disables the Abilities of all the Pokémon in the team. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 1500 | |||
Locations
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| Oval Charm | An oval charm, when worn by a member of your party, it is said to decrease the time it takes for Mystery Eggs to hatch! | Decreases the amount of steps needed to hatch an egg by 4x when held by a team member. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 10000 | |||
Locations
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| Pokédoll | A soft plush doll that can be used to guard against an attack when the holder's HP is low. | Absorbs a hit from a move when held, being consumed afterwards. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 500 | |||
Locations
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| Red Card | A held item that blows back nearby attackers that damage the holder. | Opponents that inflict damage will be launched back to the first blocked tile. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 100 | |||
| Locations | |||
| Ring Target | A held item that makes the holder a target and attracts super-effective attacks. | The holder loses its type resistances when held, and draws in attacks that would hit it super-effectively within 10 tiles. If held by multiple targets, the one with the highest Speed takes the attack. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 350 | |||
Locations
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| Rocky Helmet | A held item that damages attackers on contact. | When an opponent deals damage with a move that makes contact, it takes damage by 1/4 the damage it inflicted. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 500 | |||
| Locations | |||
| Sandstorm Specs | Spectacles that allow you to see properly during a sandstorm. | Has no effect. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 200 | |||
| Locations | |||
| Safety Goggles | A held item that protects the holder from weather-related damage, from spore moves, and allows them to see items and enemies past the darkness. | Negates Powder Moves, Effect Spore, weather damage, and darkness. Currently conflicts weather-based Abilities when using dungeon weather. It does not conflict when using weather rocks. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 500 | |||
| Locations | |||
| Scope Lens | A hold item that boosts the wearers critical-hit rate for attacks. | Increases the holder's critical hit ratio by 2x. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 500 | |||
| Locations | |||
| Shed Shell | An slippery item that prevents the wearer from being immobilized. | Prevents immobilization. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 250 | |||
Locations
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| Shell Bell | A held item that slightly restores the holder's HP everytime it inflicts damage. | Restores HP by 1/20 of damage dealt. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 1000 | |||
Locations
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| Sticky Barb | A painful held item gives recoil damage when attacking up close. | When the holder or an opponent deals damage with a move that makes contact, they lose 1/16 of their max HP. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 100 | |||
Locations
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| Weakness Policy | An item to be held by a Pokemon. Attack and Sp. Atk sharply increase if the holder is hit with a move it's weak to. | When the holder is hit by a super effective move, the holder's Attack and Special Attack is increases by 2 stages. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 100 | |||
| Locations | |||
| Wide Lens | A held item. It is a magnifying lens that slightly boosts the accuracy of moves. | Increases accuracy of moves by 1.1x. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 500 | |||
Locations
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| Wise Glasses | A held item that increases the power of special moves. | Increases Special Attack by 1.1x. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 500 | |||
Locations
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| X-Ray Charm | A rare team item that allows the team to see items and enemies past the darkness. | Removes darkness for the holder's team. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 500 | |||
Locations
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| X-Ray Specs | A held item that allows the wearer to see items and enemies past the darkness. | Removes darkness for the holder. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 500 | |||
Locations
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| Y-Ray Specs | Allows the wearer to see enemies and items? | The holder will see maps as if they had max darkness. Items, Pokémon, and other players that are not on the same tile as the holder won't be seen. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 150 | |||
Locations
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| Zoom Lens | A held item. If the holder moves after its target, its accuracy will be boosted. | Increases accuracy of moves by 1.25x on a target that has attacked the holder already. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 500 | |||
Locations
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Pokémon-specific Items[]
Pokémon specific items are items that improve the effectiveness of certain Pokémon, similar to family items. These items stack in addition to type-enhancing items such as silks.
| IS | Item | Pokémon | Summary | Effect |
|---|---|---|---|---|
| Lucky Punch | Chansey | Your enemy won't know what hit them with this! | Increases critical hit ratio by 4x if the holder is Chansey. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 250 | ||||
Locations
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| Deep Sea Scale | Clamperl | A pretty scale that shines faintly. It allows a certain species of Pokemon to evolve. | Reduces damage taken from special moves by 2x if the holder is a Clamperl. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 1500 | ||||
Locations
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| Deep Sea Tooth | Clamperl | A supersharp fang with a subtle gleam. It allows a certain species of Pokemon to evolve. | Increases the power of special moves by 2x if the holder is a Clamperl. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 1500 | ||||
Locations
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| Thick Club | Cubone and Marowak | A bone big enough to use as a tool for destruction. | Increases the power of physical moves by 2x if the holder is a Cubone or Marowak. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 250 | ||||
Locations
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| Leek | Farfetch'd | An item to be held by Farfetch'd. This very long and stiff stalk of leek boosts its critical-hit ratio. | Increases critical hit ratio by 4x if the holder is a Farfetch'd. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 250 | ||||
Locations
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| Meowth's Charm | Meowth and Persian | A charm made of pure gold, it's loved by Meowth and Persian. | Increases all the stats of Meowth or Persian by 5 when held by a team member. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 1000 | ||||
Locations
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| Light Ball | Pikachu | A shining orb that greatly increases Pikachu's Attack and Special Attack. | Increases the power of physical and special moves by 2x if the holder is a Pikachu. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 150 | ||||
Locations
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Experience-affecting Items[]
These items affect experience gained by Pokémon on the team.
| IS | Item | Summary | Effect |
|---|---|---|---|
| Beginner Band | An easy-to-obtain band that is often used by novice explorers. It increases stats somewhat and increases exp gain by 5% when held. | Increases all stats except HP by 5 and gives 5% additional experience to the team when active. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 200 | |||
| Locations | |||
| Exp. All | A held item. The holder shares its gained EXP to the entire team. | A team held item that splits the experience gained from a defeated Pokémon between all team members. Pokémon that are Level 100 still cause experience to be split. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 5000 | |||
Locations
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| Wonder Chest | A valuable chest that increases the amount of experience gained by 10% when held by a team member. | Gives 10% additional experience to the team. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 2500 | |||
Locations
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| Miracle Chest | A valuable chest that increases the amount of experience gained by 20% when held by a team member. | Gives 20% additional experience to the team. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 10000 | |||
Locations
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| Heart of Chocolate | This information needs to be expanded. You can help P.MysteryUniverse Wiki by expanding it. | Gives 50% additional experience to the team when active. | |
| Melted Chocolate | A piece of melted chocolate. It used to be something special... but now it's all melted. | Inactive version of the Heart of Chocolate. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 10p0 | |||
Locations
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| Lucky Easter Egg | This information needs to be expanded. You can help P.MysteryUniverse Wiki by expanding it. | Gives 50% additional experience to the team when active. | |
| Cannot be lost. | |||
Locations
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| Unlucky Easter Egg | A unlucky Easter Egg. It no longer boosts your exp gain by 50%. | Inactive version of the Lucky Easter Egg. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 250 Cannot be lost. | |||
Locations
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| Sleigh Bell | A gold, magical bell. A wintery spirit increases Exp Gain by 50% when held during the Winter Event. | Gives 50% additional experience to the team when active. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 777 | |||
Locations
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Recruitment Items[]
Recruitment items affect your recruit rate for recruitable Pokémon.
| IS | Item | Summary | Effect |
|---|---|---|---|
| Affinity Pendant | A pendant given to you for your friendly and noble actions. It emanates a friendly energy, boosting your recruit rate significantly when held. | When held by the active Pokémon, it increases recruit rate by 10%. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 2222 Cannot be dropped. Cannot be lost. | |||
Locations
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| Amber Tear | An amber liquid that sparkles like crystal-clear tears, rumored to be one of the most precious treasures. When held it boosts recruit rate greatly. | When held by the active Pokémon, it increases recruit rate by 17%. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 7777 | |||
Locations
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| Friend Bow | Increases your recruitment rate by 10%! | When held by any team member, it increases recruit rate by 10%. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 2500 | |||
| Locations | |||
| Golden Mask | A legendary shining gold mask, rumored to be from a long-lost civilization. It has a beautiful golden glow that stirs up the emotions of all who see it. When held it boosts recruit rate massively. | When held by the active Pokémon, it increases recruit rate by 24%. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 9999 | |||
Locations
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| Soothe Bell | A small bell that gives off a pleasant sound, encouraging friendship. | When held by the active Pokémon, it increases recruit rate by 1%. | |
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 1000 | |||
Locations
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Status Orbs[]
Status orbs inflict a status condition on the Pokémon when an action is made while held.
| IS | Item | Summary | Effect |
|---|---|---|---|
| Dreamy Orb | A dangerous Orb that puts the holder to sleep when using an attack. | ||
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 350 | |||
Locations
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| Flame Orb | A dangerous orb that burns the holder when using an attack. | ||
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 350 | |||
Locations
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| Freeze Orb | A dangerous orb that freezes the holder when using an attack. | ||
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 350 | |||
Locations
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| Static Orb | A dangerous orb that paralyzes the holder when using an attack. | ||
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 350 | |||
Locations
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| Toxic Orb | A dangerous orb that badly poisons the holder when using an attack. | ||
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 350 | |||
Locations
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Status Relics[]
Status relics are team items that prevent certain status conditions when held.
| IS | Item | Summary | Effect |
|---|---|---|---|
| Clarity Relic | A rare artifact that protects the whole team from the Confuse status condition. | ||
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 1000 | |||
Locations
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| Dexterity Relic | A rare artifact that protects the whole team from the Paralysis status condition. | ||
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 1000 | |||
Locations
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| Energy Relic | A rare artifact that protects the whole team from the Sleep status condition. | ||
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 1000 | |||
Locations
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| Purity Relic | A rare artifact that protects the whole team from the Poison status condition. | ||
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 1000 | |||
Locations
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| Remedial Relic | A rare artifact that protects the whole team from the Burn status condition. | ||
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 1000 | |||
Locations
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| Warming Relic | A rare artifact that protects the whole team from the Freeze status condition. | ||
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 1000 | |||
Locations
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Weather Rocks[]
Weather rocks are team items that give the effect of a certain weather condition when held in clear weather.
| IS | Item | Summary | Effect |
|---|---|---|---|
| Clear Rock | An item that gives the effects of Clear weather to the team when held. | ||
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 1000 | |||
| Locations | |||
| Cloudy Rock | A held item that gives the effects of Cloudy weather to the team. It only works if the weather is Clear in the surrounding area. | ||
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 1000 | |||
Locations
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| Damp Rock | A held item that gives the effects of Rainy weather to the holder. It only works if the weather is Clear in the surrounding area. | ||
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 1000 | |||
Locations
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| Foggy Rock | A held item that gives the effects of Foggy weather to the team. It only works if the weather is Clear in the surrounding area. | ||
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 1000 | |||
Locations
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| Heat Rock | A held item that gives the effects of Sunny weather to the team. It only works if the weather is Clear in the surrounding area. | ||
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 1000 | |||
Locations
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| Icy Rock | A held item that gives the effects of Hail weather to the team. It only works if the weather is Clear in the surrounding area. | ||
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 1000 | |||
Locations
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| Smooth Rock | A team item that gives the effects of Sandstorm weather to the team. It only works if the weather is Clear in the surrounding area. | ||
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 1000 | |||
Locations
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| Snowy Rock | A team item that gives the effects of Snowy weather to the team. It only works if the weather is Clear in the surrounding area. | ||
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 1000 | |||
| Locations | |||
| Sparkle Rock | A team item that gives the effects of Diamond Dust weather to the team. It only works if the weather is Clear in the surrounding area. | ||
| Rarity: 1Normal Rank or higher required to pick up or purchase from shops Sell Price: 1000 | |||
| Locations | |||
| Items | |
|---|---|
| Held items | |
| Exclusive items | |
| Consumable items | |



