Crescent Islet

Crescent Islet was a dungeon added in June 2014 as a gateway to PMU 7's version of Archford. Players had to also pass through Mineral Cavern first to acquire HM Surf, and afterwards they could use Surf to transfer to an island with direct gateways to Southern Sea and Crescent Islet. After beating Crescent Islet once, players can fly directly to Greenport Town if they have HM Fly.

Compared to most other dungeons players will have need to have beaten to access Crescent Islet, Crescent Islet is very difficult because it contains a wide range of Pokemon types, varying weather, a barrage of status problems, and wild Pokemon that know TMs and Tutor Moves.

A large number of the Pokemon are Water, Bug, and Grass-types. The leven range of the Pokemon in this dungeon is roughly 31 to 45. Only the non-fully evolved Pokemon are recruitable.

After clearing the 28 floors of Crescent Islet, players have the option of going directly to Greenport Town or venturing further into Crescent Islet Depths.

Beginning Floors
This first section pertains to the first 10 floors, B1F-B10F. Water is common on all floors. The weather is either sunny, cloudy, rainy, or clear. Be prepared for all of them. Note that all of the Pokemon in this section of the dungeon have at least one Water-type move, so if you are looking for training, focus your time on the floors where the weather is sunny or clear.

Middle Floors
This leg of the journey is filled with rain and more powerful Water and Bug-types. Be aware that Rock Slide, Magnitude, Silver Wind, and Bug Buzz are common, so be careful if any of your party members are weak to any of these moves. Also, pack Lum Berries for this leg, as the Paras and Parasect have access to Effect Spore and can inflict nasty status conditions on your Pokemon as a result. Water remains common in this part of the dungeon.

Upper Floors
Unlike the previous part of the dungeon, this part of the dungeon is filled with sunshine. Some of the Pokemon have Chlorophyll, letting them attack more rapidly. If you packed a Fire or Fighting-type, this is the place to pull it out, as most of the Pokemon in this part of the dungeon are weak to one of these two types. Water is still present in this part of the dungeon.

Pokemon
The Pokemon around vary between the three parts of the dungeon. Most are Bug-type or Grass-type but there are a lot of different types. Pokemon that are recruitable are in bold, please see Recruitable Pokemon for more information.

Beginning Floors
The Pokemon found in the beginning floors are all first or second stage evolutions. Most Pokemon are Water-type. This begins at floor 1 and lasts untill floor 10.
 * Poliwag
 * Kingler
 * Lombre
 * Wingull
 * Masquerain
 * Starmie

Middle Floors
Most Pokemon are still first or second stage evolutions. However more diversity is added in the typing and the Pokemon are stronger. This begins at floor 11 and ends at floor 20.
 * Sudowoodo
 * Graveler
 * Skiploom
 * Politoed
 * Kingler
 * Beautifly
 * Paras
 * Parasect
 * Masquerain
 * Pelipper
 * Nuzleaf
 * Cherubi

Upper Floors
There are more third stage evolutions in the upper floors and there are many different Pokemon with various strategies. The main type is Water-type but the diversity is the most in the upper floors. This begins at floor 21 and lasts untill floor 28.
 * Beautifly
 * Paras
 * Parasect
 * Masquerain
 * Bellossom
 * Pelipper
 * Nuzleaf
 * Cherubi
 * Ludicolo
 * Jumpluff
 * Vigoroth
 * Linoone
 * Cherrim

Items
The items that are found in Crescent Islet are all the necessary items required for an explorer, all the tutor items can be found in this dungeon as well. There The TM Sunny Day is also very common.

Dungeon Objective
The objective for this dungeon is to complete the dungeon and to gain access to the Archford region. There is a continuation dungeon that stems off from Crescent Islet called Crescent Islet Depths.

Tips

 * Bring a counter to status problems as there are many Pokemon that inflict them, such as Lum Berries and users of Rest.
 * Linoone is capable of inflicting a large amount of damage with Belly Drum.
 * The Masquerain are very dangerous with access to Bug Buzz and Hydro Pump. A good way to handle it is with a Fighting-type carrying a Rock-type move.
 * Bring Cut inorder to enter Deep Crescent Islet

Trivia

 * Crescent Islet is similar to Tanren Tunnel as both dungeons lead to a new region
 * This dungeon was created by the mapper Luli