Moves/Line of Sight

Line of Sight moves can have the ability to glide, but it must be a Single Target move or have a range of no more than 4 tiles.

! style="background:#" data-sort-type="text" |Name ! style="background:#" data-sort-type="number" |Range ! style="background:#" data-sort-type="text" |Cooldown ! style="background:#" data-sort-type="number" |PP ! style="background:#" data-sort-type="text" |Glide ! style="background:#" data-sort-type="text" |Pierce ! style="background:#" data-sort-type="text" |Effect
 * - style="background:#"
 * Accelerock
 * 4
 * Normal
 * 40
 * Yes
 * Yes
 * Inflicts damage.
 * - style="background:#"
 * Aerial Ace
 * 4
 * Normal
 * 35
 * Yes
 * No
 * Never misses.
 * - style="background:#"
 * Bite
 * 2
 * Normal
 * 40
 * Yes
 * No
 * May make the target cringe.
 * - style="background:#"
 * Blaze Kick
 * 1
 * Normal
 * 13
 * Yes
 * No
 * May burn the target. Has an increased critical hit rate.
 * - style="background:#"
 * Bug Bite
 * 2
 * Normal
 * 25
 * Yes
 * Yes
 * Eats the target's edible item and gains its effect, if holding any.
 * - style="background:#"
 * Bullet Seed
 * 8
 * Fast
 * 20
 * Yes
 * No
 * Inflicts damage.
 * - style="background:#"
 * Double Kick
 * 1
 * Fast
 * 20
 * Yes
 * No
 * Inflicts damage.
 * - style="background:#"
 * Electro Ball
 * 8
 * Normal
 * 20
 * Yes
 * No
 * Inflicts damage depending on the user's and the target's Speed stat.
 * - style="background:#"
 * Energy Ball
 * 10
 * Normal
 * 18
 * Yes
 * No
 * May lower the target's Special Defense by 1 stage.
 * - style="background:#"
 * Fire Fang
 * 2
 * Normal
 * 24
 * Yes
 * No
 * May burn and/or make the target cringe.
 * - style="background:#"
 * Fire Punch
 * 2
 * Normal
 * 30
 * Yes
 * No
 * May burn the target.
 * - style="background:#"
 * Fire Spin
 * 4
 * Normal
 * 20
 * No
 * Yes
 * Bounds the target and inflicts damage each turn while bound.
 * - style="background:#"
 * Flame Burst
 * 10
 * Normal
 * 20
 * No
 * Yes
 * Also inflicts damage on adjacent targets.
 * - style="background:#"
 * Flame Charge
 * 4
 * Normal
 * 25
 * Yes
 * No
 * Raises the user's Speed stat by 1 stage.
 * - style="background:#"
 * Flamethrower
 * 10
 * Normal
 * 25
 * No
 * Yes
 * May burn the target.
 * - style="background:#"
 * Flame Wheel
 * 2
 * Normal
 * 25
 * No
 * Yes
 * Inflicts damage.
 * - style="background:#"
 * Flare Blitz
 * 4
 * Normal
 * 12
 * Yes
 * Yes
 * Inflicts damage. Does recoil damage to the user.
 * - style="background:#"
 * Fly
 * 4
 * Normal
 * 15
 * Yes
 * No
 * Is a two-turn move. The user will be semi-invulnerable.
 * - style="background:#"
 * Foresight
 * 10
 * Normal
 * 40
 * Yes
 * No
 * Makes Ghost-types vulnerable to Normal- and Fighting-type moves.
 * - style="background:#"
 * Fury Attack
 * 1
 * Fast
 * 50
 * No
 * Yes
 * Inflicts damage.
 * - style="background:#"
 * Grass Knot
 * 2
 * Normal
 * 25
 * Yes
 * No
 * Inflicts damage depending on the target's weight.
 * - style="background:#"
 * Grasswhistle
 * 6
 * Normal
 * 16
 * No
 * No
 * Puts the target to sleep.
 * - style="background:#"
 * Heat Crash
 * 1
 * Normal
 * 10
 * No
 * No
 * Inflicts damage depending on the target's weight.
 * - style="background:#"
 * Ice Beam
 * 10
 * Normal
 * 20
 * No
 * Yes
 * May freeze the target.
 * - style="background:#"
 * Ice Punch
 * 2
 * Normal
 * 30
 * Yes
 * No
 * May freeze the target.
 * - style="background:#"
 * Icicle Spear
 * 8
 * Fast
 * 45
 * Yes
 * No
 * Inflicts damage.
 * - style="background:#"
 * Iron Head
 * 2
 * Normal
 * 28
 * Yes
 * No
 * May make the target cringe.
 * - style="background:#"
 * Leech Life
 * 5
 * Normal
 * 20
 * Yes
 * No
 * Recovers the user's HP by half the damage inflicted on the opponent.
 * - style="background:#"
 * Liquidation
 * 4
 * Normal
 * 20
 * Yes
 * No
 * Inflicts damage.
 * - style="background:#"
 * Magical Leaf
 * 4
 * Normal
 * 25
 * No
 * Yes
 * Never misses.
 * - style="background:#"
 * Moonblast
 * 8
 * Normal
 * 18
 * Yes
 * No
 * May lower the target's Special Attack stat by 1 stage.
 * - style="background:#"
 * Phantom Force
 * 3
 * Normal
 * 20
 * Yes
 * No
 * Is a two-turn move. The user will be semi-invulnerable. Bypasses Protect and Detect.
 * - style="background:#"
 * Poison Sting
 * 3
 * Normal
 * 50
 * Yes
 * No
 * May poison the target.
 * - style="background:#"
 * Quick Attack
 * 4
 * Normal
 * 30
 * Yes
 * No
 * Inflicts damage.
 * - style="background:#"
 * Razor Leaf
 * 8
 * Normal
 * 40
 * No
 * No
 * Has an increased critical hit rate.
 * - style="background:#"
 * Rock Climb
 * 2
 * Fast
 * 20
 * Yes
 * No
 * May confuse the target.
 * - style="background:#"
 * Rock Smash
 * 1
 * Normal
 * 25
 * Yes
 * No
 * May lower the target's Defense stat by 1 stage.
 * - style="background:#"
 * Shadow Ball
 * 10
 * Normal
 * 20
 * Yes
 * No
 * May lower the target's Special Defense stat by 1 stage.
 * - style="background:#"
 * Shadow Sneak
 * 2
 * Normal
 * 35
 * Yes
 * No
 * Inflicts damage.
 * - style="background:#"
 * Shock Wave
 * 8
 * Normal
 * 30
 * No
 * Yes
 * Never misses.
 * - style="background:#"
 * Solar Beam
 * 10
 * Normal
 * 10
 * No
 * Yes
 * Is a two-turn move.
 * - style="background:#"
 * Spirit Shackle
 * 8
 * Normal
 * 20
 * No
 * Yes
 * Immobilizes the target.
 * - style="background:#"
 * String Shot
 * 4
 * Normal
 * 20
 * Yes
 * No
 * Lowers the target's Speed stat by 1 stage.
 * - style="background:#"
 * Sucker Punch
 * 3
 * Normal
 * 16
 * Yes
 * Yes
 * Only hits when the target uses a damaging move.
 * - style="background:#"
 * Tackle
 * 1
 * Normal
 * 45
 * Yes
 * No
 * Inflicts damage.
 * - style="background:#"
 * Thunder Punch
 * 2
 * Normal
 * 30
 * Yes
 * No
 * May paralyze the target.
 * - style="background:#"
 * Will-o-Wisp
 * 2
 * Normal
 * 17
 * No
 * No
 * Burns the target.
 * - style="background:#"
 * Water Shuriken
 * 6
 * Fast
 * 50
 * Yes
 * No
 * Inflicts damage.
 * }