P.MysteryUniverse Wiki:File Policy

These are the guidelines uploaded files and images on should follow. Images which can't comply to the guidelines may be deleted or should be replaced.

General

 * File names should be relevant to the file.
 * File names should use title case.
 * Avoid using .jpgs and .jpegs when possible or any low quality images.
 * Avoid uploading images with a capitalized file extension (e.g. ".png" vs ".PNG" ).
 * Categorize uploaded files. All categories for files can be seen here. Do not put images in Category:Images directly unless no other categories are applicable (addition of new categories can always be discussed).
 * Add copyright info to images. See Image Tags.
 * Please upload only things of which you know how to license (i.e. know the source and how it should be attributed).

Images

 * If you use the screenshot function, don't leave the filename as "Screenshot[#]" when uploading; give it a relevant name.
 * Preferably, player names, the mini HP bar, and minimap should be off, and the Battle Log shouldn't be visible. Unless otherwise necessary, the maximum size for manual in-game screenshots is 640 by 480, meaning they should only ever show the game screen.
 * Conversely, it's preferred to take screenshots at the game's native resolution, i.e. don't take a screenshot while using methods to enlarge or magnify the screen.
 * Not mandatory, but if possible get screenshots during day, because the other times alter the game's colors.
 * Not mandatory, but if possible get screenshots during day, because the other times alter the game's colors.


 * Common images on dungeon pages have a specific convention for naming. See P.MysteryUniverse Wiki:Dungeon Template and Template:Infobox Dungeon.
 * Images for bosses should not be a screenshot of the map, but an in-dialogue screenshot, ideally on a dialog where the boss or bosses are in position, as that usually tells where the actual NPC will spawn, helping attentive people.
 * Images for bosses should not be a screenshot of the map, but an in-dialogue screenshot, ideally on a dialog where the boss or bosses are in position, as that usually tells where the actual NPC will spawn, helping attentive people.

 Sprite used for:
 * When uploading item sprites PMU uses, rip them from Items.png in the client (Pokemon Mystery Universe\GFX\Items). This can be done easily using a tool such as paint.net. Images of sprites should be transparent, have no unneeded empty space, and be added to the Category:Sprites category, along any applicable sub-categories.
 * If uploading a sprite that is from the main series and therefore has an actual name, upload the sprite with that name; create a redirect with the name of the PMU item that uses the sprite (it gets awkward when a sprite is named after a specific PMU item but shares a sprite with another PMU item; more "general" filenames alleviate this).
 * If an item uses a sprite already uploaded to the wiki, make the item name a redirect to that sprite's file (e.g. make a page named " " with the text " "), and list the item names in the file description like so:
 * If an item uses a sprite already uploaded to the wiki, make the item name a redirect to that sprite's file (e.g. make a page named " " with the text " "), and list the item names in the file description like so:
 * Item name
 * Item name...
 * For tiles, if an image of one needs to be ripped for one reason or another, one can use the command, find the tile in the map editor, and screenshot it.
 * Every portrait from Pokémon Super Mystery Dungeon/Gates to Infinity has been uploaded here. There's no need to upload basic portraits if you need to use them.


 * Use Abilimg to display the image for an Ability. See the page for parameters but generally all you need to do is have Abilimg on the page.
 * For pages that require two or more images comparing something, put all instances of Abilimg in a table with a   style and use the   parameter (example: Strong Jaw).
 * The filenames of multiple images for a single Ability should be "[Ability] 1", "[Ability] 2", etc.—or in the case of Abilities with an Ability item, "[Ability] [Item Name]".
 * Most of the time Ability images should depict the Ability activating a message in the Battle Log. In the case of certain Abilities like Pixilate or Liquid Voice, make sure it's clear the effect is working (i.e. make it clear you're attacking something that's weak to a move due to being affected by the Ability).
 * In the case of Abilities where the effect is only seen visually like Chlorophyll, record a gif with and without the Ability (if you're unsure how to record a gif or what to use for it, we suggest LICEcap).
 * Add uploaded Ability images to the Ability images category.
 * Add uploaded Ability images to the Ability images category.

Personal Images
A personal image is one uploaded for a personal area. These are allowed under most of the same conditions a normal image would be. They should have Personal placed at the bottom of their file page.

Personal images do not justify use other people's art/art you don't have any rights to use. If you really want or need to use an image that you shouldn't upload or don't know how to license, use a direct link to the file on the page.

Personal images that end up unused will also be deleted, so please make sure to place images you upload onto pages. If you're the uploader of a file and wish to have it deleted, you can reach out or place Delete on the file page.

Videos

 * For copyright reasons, video files shouldn't directly be uploaded. They can be embedded on pages using.

Image Tags
For the most part, every file should have copyright info on it in the form of one of our many templates for use on files.

A basic rundown of each template:

!Template !Usage
 * Artwork
 * An image conveying artwork. Use of this template assumes the art belongs to you or you are allowed to use it.
 * Cc-by-sa-3.0
 * Files already licensed under . While the entire wiki is under this license, it does not automatically apply to uploaded images. Allows attributing through a parameter.
 * Fairuse
 * Files that are not free to use, uploaded under the assumption it qualifies as fair use with its use-case. Allows attributing through a parameter.
 * From Wikimedia
 * Files that were on a project of originally.
 * No license
 * Files with unknown copyright information. Images which you do not know the copyright information of should generally be avoided unless its needed (like an item sprite).
 * Other free
 * Files that are free to use but don't have a specified license and aren't in the public domain. Allows attributing through a parameter.
 * PD
 * Files in the . Allows linking a source through a parameter.
 * Personal
 * Files which are personal images.
 * Permission
 * Copyrighted files wherein permission was given to allow it be used here.
 * PMU Fairuse
 * Files that are property of PMU itself (such as its logos or official art).
 * Pokemon Fairuse
 * Files that are any kind of official media (but not a sprite) from Pokémon as a whole. Allows attributing through a parameter.
 * style="white-space:nowrap;"|Screenshot Fairuse
 * Files that are any kind of screencap from PMU.
 * Self
 * Files that were created by you. This is not used for things that you only uploaded. If you took a screenshot and uploaded it, great. But the contents of it aren't under your copyright. License templates that are applicable go inside of a parameter.
 * Sprite Fairuse
 * Files of sprites from any Pokémon game.
 * Sprite PMU Fairuse
 * Files of completely custom sprites that were made specifically for PMU by someone part of its team or the sprite team.
 * Wiki Image
 * Assets that were crafted specifically for this wiki. Allows attributing through a parameter.
 * }
 * style="white-space:nowrap;"|Screenshot Fairuse
 * Files that are any kind of screencap from PMU.
 * Self
 * Files that were created by you. This is not used for things that you only uploaded. If you took a screenshot and uploaded it, great. But the contents of it aren't under your copyright. License templates that are applicable go inside of a parameter.
 * Sprite Fairuse
 * Files of sprites from any Pokémon game.
 * Sprite PMU Fairuse
 * Files of completely custom sprites that were made specifically for PMU by someone part of its team or the sprite team.
 * Wiki Image
 * Assets that were crafted specifically for this wiki. Allows attributing through a parameter.
 * }
 * Files of completely custom sprites that were made specifically for PMU by someone part of its team or the sprite team.
 * Wiki Image
 * Assets that were crafted specifically for this wiki. Allows attributing through a parameter.
 * }
 * }

More than one template can be used on a file, and should if applicable.