Community:Training Locations

This page is dedicated to providing the best dungeons for training to players.

Dungeons by Level

 * 1-10: Pebble Cave, Tiny Grotto, Bronze Dojo, Seafoam Cove
 * 11-20: Bronze Dojo, Island Garden, Seafoam Cove, Fruity Grotto, Sour Root Cave
 * 21-30: Island Garden, Mt. Skylift, Silver/Gold Dojo, Winden Forest, Cliffside Relic, Glitter Cavern
 * 31-40: Mt. Skylift, Southern Sea, Sunrise Temple, Loch Lenile Cavern, Winden Training Dojo, Deep Winden Forest, Stark Volcanic Woods, Tanren Graveyard, Glitter Cavern
 * 41-50: Daydream Dream Grove, Crescent Islet, Winden Training Dojo, Southern Sea, Rustic Savannah, Loch Lenile Cavern, Stark Volcanic Woods, Verdure Bluff
 * 51-60: Daydream Dream Grove, Sentimental Aquifer, Snowveil Den/Snowveil Lair, Stark Volcanic Woods, Verdure Bluff, Lush Archipelago, Cryptic Chasm, Undercity Catacombs, Scorched Grasslands
 * 61-70: Caustic Sewers/Ancient Caustic Sewers, Mysterious Jungle, Starlit Lagoon, Voltaic Rainforest, Iceberg Adrift, Archipelago Thicket, Cryptic Chasm
 * 71-80: Dragon's Descent/Dragon's Descent Depths, Dynamo Sands, Mysterious Jungle, Mt. Moon, Tanren Chambers, Inferno Volcano, Starlit Lagoon, Sky Fortress, Shimmering Seabed
 * 81-90: Dragon's Descent/Dragon's Descent Depths, Dynamo Sands, Inferno Volcano, Mysterious Jungle, Mt. Moon, Starlit Lagoon, Sky Fortress, Shimmering Seabed
 * 91+: Dragon's Descent/Dragon's Descent Depths, Dynamo Sands, Inferno Volcano, Mysterious Jungle, Mt. Moon, Starlit Lagoon, Sky Fortress, Shimmering Seabed

Pebble Cave
As it was specifically designed for such, the dungeon is good for any level 1 Pokémon. Any level before 5 is good to train here, though.

Marowak Training Dojo (Bronze)
Good for level 5-16 Pokémon.

Seafoam Cove
Usually a better choice for levels near 1 due to the floor count being higher than most beginner dungeons and better experience gained for not much difficulty. Becomes obsolete around level 20-25.

Mt. Skylift
Popular with levels 20 to 30. A good place to ask other players to join in a dungeon!

Southern Sea
A decent Water-type alternative to Skylift for 30s. Even with Sap Sipper and Lightning Rod, it's best for Electric- and Grass-types until around 40.

Winden Training Dojo
High 30s can train here until high 40s. The west path provides more experience than the east path, and has a fast spawn rate, making it a moderately popular training spot.

Stark Volcanic Woods
Like Inferno Volcano type-wise, including Grass-types, a great dungeon for training lower and mid levels due to being 60 Floors, unlike most dungeons for levels near 40. You can start from 30 depending on the type and/or Pokémon being used.

Verdure Bluff
A dungeon with Normal-, Poison-, Ground-, and Grass-types. The varied types allows other varied types to train here without much issue. Fire-types and others weak to Ground can train here if they have an immunity of some sort.

Daydream Dream Grove
Good starting near 45 up to 60, with Pokémon like Audino, Chansey, and Blissey. Supplies are particularly limited though. Fighting-types can preform well; but be careful of the common Fairy-type Pokémon. The number of Fairy-types however makes it good for Steel- and Poison-types. Generally, most types can work in this dungeon.

Cryptic Chasm
Good for Water- or Ground-types at level 50 until high 60s.

Lush Archipelago/Archipelago Thicket
Similar to Mysterious Jungle, but lower levels (high 40s) can handle it better.

Mysterious Jungle
Filled with Grass-, Bug-, and some Poison-types, often regarded as the best place for training. The dungeon is excellent for level 70s (or 60s if you have type advantage) and above. It provides large amounts of exp. points and supplies. Even when using Pokémon weak to Bug and Grass, many train regardless or use Family Items and find success. Fire-, Flying-, and Ice-types are recommended here.

Inferno Volcano
Fire, Rock and Ground dungeon—level 70+ Water- or Ground-type Pokémon can train here with ease. Any Pokémon that is strong against Fire-types should be able to train here decently, but if you are using a Ground-type, consider bringing a Rock-type move for Charizard.

Starlit Lagoon
Great for Grass-, Dark- and Ghost-type Pokémon, but most if not all types do well here. Can start from level 60 until 100. Starlit Lagoon floors start with a large number of Pokémon spawned, giving a lot of experience per floor.

Tanren Chambers
Level 70-80+ Pokémon can train here to various levels depending on the chamber. In chambers with Beat Up or small rooms, you can gain experience rather quickly. However, as better dungeons have come out, most will recommend a dungeon that you can bring items into.

Dragon's Descent/Dragon's Descent Depths
The Pokémon in Dragon's Descent Depths yield very high experience, while also being the longest dungeon aside from Sky Fortress, when doing both parts, meaning you can gain more experience than in other dungeons. Mainly the training spot for Fairy-, Dragon- or Ice-types, though any Pokémon with Blizzard can do well here. One of the best dungeons to run for getting to 100.

Sky Fortress
Level 70+ Pokémon can train here until 100. Because it has many supplies, floors, and mobs of Pokémon in varying type, it's deemed a good training location, but it is tedious to access. If you are below 70, you should go in a training party.

Shimmering Seabed
A Water-type dungeon aimed around high 70s and up, without Pokémon who can absorb or nullify Grass- or Electric-type moves. Also does not have Mud Sport like Starlit has in the first section.