Moves/Special

Special moves have question marks instead of grid tiles to mark their range.


 * Normal
 * 30
 * Varies
 * Uses a move known by a random ally on the map.
 * Uses a move known by a random ally on the map.


 * Normal
 * 30
 * Varies
 * Uses the move that was last used against the user.
 * Uses the move that was last used against the user.


 * Normal
 * 10
 * Nullifies the Ability Levitate and Flying-type Ground immunity. Prevents the moves Bounce, Fly, Splash, Magnet Rise, Jump Kick, High Jump Kick, Telekinesis, and Sky Drop from being used. The accuracy of all moves is doubled.
 * Nullifies the Ability Levitate and Flying-type Ground immunity. Prevents the moves Bounce, Fly, Splash, Magnet Rise, Jump Kick, High Jump Kick, Telekinesis, and Sky Drop from being used. The accuracy of all moves is doubled.
 * Nullifies the Ability Levitate and Flying-type Ground immunity. Prevents the moves Bounce, Fly, Splash, Magnet Rise, Jump Kick, High Jump Kick, Telekinesis, and Sky Drop from being used. The accuracy of all moves is doubled.


 * Normal
 * 18
 * Changes the weather to hail.
 * Changes the weather to hail.
 * Changes the weather to hail.


 * Normal
 * 16
 * The items of all targets on the floor lose their effects.
 * The items of all targets on the floor lose their effects.
 * The items of all targets on the floor lose their effects.


 * Normal
 * 22
 * Varies
 * Uses a move from a random enemy on the map.
 * Uses a move from a random enemy on the map.


 * Normal
 * 30
 * Varies
 * Uses the move that was last used against the user.
 * Uses the move that was last used against the user.


 * Normal
 * 25
 * Varies
 * Turns into a move depending on the environment of the dungeon.
 * Turns into a move depending on the environment of the dungeon.


 * Normal
 * 12
 * Changes the weather to rain.
 * Changes the weather to rain.
 * Changes the weather to rain.


 * Normal
 * 18
 * Changes the weather to sandstorm.
 * Changes the weather to sandstorm.
 * Changes the weather to sandstorm.


 * Normal
 * 18
 * Varies
 * Uses a random move that the user has. Can only be used while asleep.
 * Uses a random move that the user has. Can only be used while asleep.


 * Normal
 * 30
 * Sets a Spike Trap on the user's tile if possible.
 * Sets a Spike Trap on the user's tile if possible.
 * Sets a Spike Trap on the user's tile if possible.


 * Normal
 * 30
 * Sets a Stealth Rock Trap on the user's tile if possible.
 * Sets a Stealth Rock Trap on the user's tile if possible.
 * Sets a Stealth Rock Trap on the user's tile if possible.


 * Normal
 * 25
 * Sets a Slow Trap on the user's tile if possible.
 * Sets a Slow Trap on the user's tile if possible.
 * Sets a Slow Trap on the user's tile if possible.


 * Normal
 * 12
 * Changes the weather to sun.
 * Changes the weather to sun.
 * Changes the weather to sun.


 * Normal
 * 30
 * Sets a Toxic Spikes Trap on the user's tile if possible.
 * Sets a Toxic Spikes Trap on the user's tile if possible.
 * Sets a Toxic Spikes Trap on the user's tile if possible.


 * Normal
 * 10
 * While active, Pokémon will have their speed stat swapped with the Pokémon they target.
 * While active, Pokémon will have their speed stat swapped with the Pokémon they target.
 * While active, Pokémon will have their speed stat swapped with the Pokémon they target.


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 * Normal
 * 16
 * Turns all Pokémon's Physical moves Special and Special moves Physical.
 * }
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