Dynamo Sands (PMU 7)

Dynamo Sands (DS, Dynamo) is a dungeon reintroduced from PMU 6, located in Tanren Desert. The main types are Electric and Ground. It features several puzzles and exclusive Pokémon. To access it, one must use the move Dig on a specific quicksand pit in the Tanren Desert depending on the time of the day.

There are two rest points in the dungeon. The middle section of this dungeon, Dynamo Sands Labyrinth, takes the player to randomized floors until they reach B99F. Reaching B97F or B98F will always lead to B99F. The Labyrinth can be skipped if the player has already completed Dynamo Sands.

Attributes

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Dynamo Sands has no darkness at all.

On Floor 40 and 55 is a sealed chamber.

Box items:

After Floor 20 is a puzzle with several blocks. In the top-left of the room is stairs that are the exit. You can make some of these blocks disappear temporarily by walking up to them, some cannot be passed through again once you go through. Which way you can enter through a block depends on where tiny bushes are located around one. In the top center of the room is a warp which takes you back to the spawn point, as you will be trapped if the puzzle is done wrong. Cacnea will spawn here as disruptions.

After Floor 40, there's a midpoint with a Kangaskhan Storage and Chimecho Assembly. There are two staircases; the ones at the top will bring you into the Dynamo Sands Labyrinth. The upper-left one will skip the Labyrinth, it will take you straight to the midpoint before the Corridor of Power. You have to use Rock Climb on the Rock Climb tile near it to reach it, and need to have beaten Dynamo Sands already.

After the labyrinth, there's another midpoint with a Storage and Assembly, and a heal bed next to the Assembly. This room has the Safe Zone moral, any parties are disbanded but can then be recreated, and any Mystery Eggs can be hatched. The stairs to continue are initially blocked off, there is one sand pile that is a switch on either side of the map that will unblock the respective side for a short time.

After the midpoint is a room called the "Corridor of Power". It has a several Electivire that know the moves Discharge, Thunder, Shock Wave, and Wild Charge. Some are inside of the enclosed hallway while others are outside of the boundary, making this room an intentional challenge to live through.

After the last floor, before the boss room, there is a warp puzzle room.

Boss
They know the following moves:
 * Garth (Garchomp): Dragon Claw, Dragon Rush, Poison Jab, Rock Tomb
 * Magg (Magnezone): Electro Ball, Flash Cannon, Magnet Bomb, Tri Attack
 * Tyrah (Tyranitar): Brutal Swing, Bulldoze, Chip Away, Rock Slide

Boss drop (Garchomp):

Subterranean Oasis
In the end room, there's four piles of 1,000 Poké, two piles of 25 Rupi, four Fresh Coconuts, three unique Golden Boxes, and readable signs with some backstory on them. Each of the three Golden Boxes have different pools of items.

The items found between all three Golden Boxes:

Secret Room
Secret Rooms here can be found starting from Floor 41 with two enclosed Deluxe Boxes. Like in the midpoint, there are sand piles that are switches to unblock the chamber keeping the boxes.

Box items:

Pokémon
''Pokémon in bold are recruitable. Please visit the Recruitable Pokémon page for more information.''


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Labyrinth

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Items

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Labyrinth

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Mystery Eggs
Dynamo Sands has Mystery Eggs that can appear on all floors, excluding floors of the labyrinth.


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Dungeon Objective
The main objective of this dungeon is to collect Rupi to spend at Gabeedle's shop, and obtain some of the exclusive Pokémon and items here.

Restrictions

 * There are no restrictions in this dungeon. However, in order to skip the Dynamo Sands Labyrinth, players are required to use Rock Climb, and to have completed the dungeon before.

Tips

 * Have a Pokémon resistant or immune to Electric-type attacks for the Corridor of Power.
 * Pokémon with moves that give invulnerability such as Fly or Phantom Force can help with avoiding the high damage area of effect moves.
 * If you're going in a party into the Labyrinth, Trap Scarves for each member is highly recommended to avoid Pitfall Traps. Because of the randomized floors, it's very difficult to regroup if separated.

Trivia

 * Dynamo Sands was created by Kirk.
 * The PMU 7 version of Dynamo Sands was released on the 3rd of April in 2019.
 * Dynamo Sands is the only dungeon where the entrance location can change.
 * The special currency Rupi are a reference to The Legend of Zelda ' s "Rupees", as are the NPCs at the entrance.