Moves/Spray

Spray moves are types of moves that affect targets in a cone in front of the user. Spray moves with a range of no more than 2 tiles usually glide. Spray moves that are 3 or more tiles in range and pierce have their accuracy and power reduced.

! style="background:#" data-sort-type="text" |Name ! style="background:#" data-sort-type="text" |Range ! style="background:#" data-sort-type="text" |Cooldown ! style="background:#" data-sort-type="number" |PP ! style="background:#" data-sort-type="text" |Glide ! style="background:#" data-sort-type="text" |Pierce ! style="background:#" data-sort-type="text" |Effect
 * - style="background:#"
 * Absorb
 * 2
 * Normal
 * 40
 * Yes
 * Yes
 * Heals the user by half the damage inflicted on the opponent.
 * - style="background:#"
 * Acid
 * 2
 * Normal
 * 30
 * No
 * Yes
 * May lower Special Defense.
 * - style="background:#"
 * Acid Spray
 * 2
 * Normal
 * 30
 * Yes
 * Yes
 * Sharply lowers Special Defense.
 * - style="background:#"
 * After You
 * 5
 * Normal
 * 25
 * Yes
 * No
 * Makes the target use one of its known moves. Only works on allies.
 * - style="background:#"
 * Air Cutter
 * 2
 * Normal
 * 40
 * Yes
 * Yes
 * Has an increased critical hit rate.
 * - style="background:#"
 * Air Slash
 * 2
 * Normal
 * 30
 * Yes
 * Yes
 * May make the opponent cringe.
 * - style="background:#"
 * Ancient Power
 * 4
 * Normal
 * 18
 * No
 * No
 * May raise all of the user's stats.
 * - style="background:#"
 * Aqua Tail
 * 2
 * Normal
 * 20
 * Yes
 * Yes
 * None
 * - style="background:#"
 * Assurance
 * 1
 * Normal
 * 20
 * Yes
 * No
 * - style="background:#"
 * Attract
 * 2
 * Normal
 * 25
 * Yes
 * No
 * Inflicts infatuation if the opponent and the user are of opposite genders. Fails if the user or opponent are genderless.
 * - style="background:#"
 * Avalanche
 * 5
 * Normal
 * 18
 * No
 * Yes
 * Is a two-turn move. Is unleashed automatically and deals double damage if the user is hit while charging.
 * - style="background:#"
 * Barrage
 * 4
 * Fast
 * 50
 * No
 * No
 * None
 * - style="background:#"
 * Baton Pass
 * 5
 * Slow
 * 30
 * No
 * No
 * Gives the target the user's stat changes, volatile status conditions, and cosmetic effects, if any.
 * - style="background:#"
 * Bestow
 * 2
 * Normal
 * 15
 * No
 * No
 * Is currently broken.
 * - style="background:#"
 * Bide
 * 1
 * Normal
 * 18
 * No
 * Yes
 * Has a charging turn. Damage dealt is equal to twice the damage received by the user while charging.
 * - style="background:#"
 * Body Slam
 * 1
 * Normal
 * 25
 * Yes
 * No
 * May paralyze the opponent.
 * - style="background:#"
 * Bounce
 * 2
 * Normal
 * 15
 * Yes
 * No
 * Has a charging turn. The user is invulnerable while charging. May paralyze the opponent.
 * - style="background:#"
 * Brine
 * 2
 * Normal
 * 25
 * Yes
 * Yes
 * Deals double damage if the opponent is at or below 50% health.
 * - style="background:#"
 * Captivate
 * 2
 * Normal
 * 30
 * No
 * Yes
 * Sharply lowers Special Attack if the opponent and the user are of opposite genders. Fails if the user or opponent are genderless.
 * - style="background:#"
 * Circle Throw
 * 1
 * Normal
 * 25
 * Yes
 * No
 * Sends the opponent flying straight back.
 * - style="background:#"
 * Confuse Ray
 * 2
 * Normal
 * 18
 * No
 * Yes
 * Confuses the opponent.
 * - style="background:#"
 * Confusion
 * 1
 * Normal
 * 40
 * Yes
 * Yes
 * May confuse the opponent.
 * - style="background:#"
 * Cross Chop
 * 2
 * Normal
 * 14
 * Yes
 * Yes
 * Has an increased critical hit rate.
 * - style="background:#"
 * Cross Poison
 * 2
 * Normal
 * 30
 * Yes
 * Yes
 * May poison the opponent. Has an increased critical hit rate.
 * - style="background:#"
 * Crush Claw
 * 2
 * Normal
 * 25
 * Yes
 * Yes
 * May lower Defense.
 * - style="background:#"
 * Disarming Voice
 * 2
 * Normal
 * 25
 * Yes
 * Yes
 * Never misses.
 * - style="background:#"
 * Dive
 * 1
 * Normal
 * 20
 * Both
 * Both


 * Yes
 * Has a charging turn. The user is invulnerable while charging. Can only be charged on water tiles.
 * - style="background:#"
 * Double Hit
 * 1
 * Fast
 * 45
 * Yes
 * No
 * None
 * - style="background:#"
 * Dragon Claw
 * 2
 * Normal
 * 30
 * Yes
 * Yes
 * None
 * - style="background:#"
 * Dragon Tail
 * 2
 * Normal
 * 20
 * Yes
 * Yes
 * Sends the opponent flying straight back.
 * - style="background:#"
 * Draining Kiss
 * 1
 * Normal
 * 20
 * Yes
 * No
 * Heals the user by 75% of the damage inflicted on the opponent.
 * - style="background:#"
 * Dream Eater
 * 1
 * Normal
 * 25
 * Yes
 * Yes
 * Heals the user by half the damage inflicted on the opponent. Only works on sleeping Pokémon.
 * - style="background:#"
 * Dual Chop
 * 1
 * Fast
 * 40
 * Yes
 * Yes
 * None
 * - style="background:#"
 * Eerie Impulse
 * 5
 * Normal
 * 25
 * No
 * Yes
 * Sharply lowers Special Attack.
 * - style="background:#"
 * Egg Bomb
 * 3
 * Normal
 * 18
 * No
 * No
 * None
 * - style="background:#"
 * Electroweb
 * 2
 * Normal
 * 25
 * Yes
 * Yes
 * Lowers Speed.
 * - style="background:#"
 * Ember
 * 2
 * Normal
 * 40
 * Yes
 * Yes
 * May burn the opponent.
 * - style="background:#"
 * Extrasensory
 * 2
 * Normal
 * 25
 * Yes
 * Yes
 * May make the opponent cringe.
 * - style="background:#"
 * Fairy Wind
 * 2
 * Normal
 * 25
 * No
 * Yes
 * None
 * - style="background:#"
 * False Swipe
 * 1
 * Normal
 * 35
 * Yes
 * Yes
 * If this move would cause the opponent to faint, it is left at 1 HP instead.
 * - style="background:#"
 * Feint
 * 2
 * Normal
 * 18
 * Yes
 * No
 * Ignores Protect, Detect, and similar moves.
 * - style="background:#"
 * Feint Attack
 * 2
 * Normal
 * 35
 * Yes
 * Yes
 * Never misses.
 * - style="background:#"
 * Fire Blast
 * 2
 * Normal
 * 15
 * Yes
 * Yes
 * May burn the opponent.
 * - style="background:#"
 * First Impresson
 * 3
 * Normal
 * 18
 * No
 * No
 * Always misses if the opponent is on the tile directly in front of the user.
 * - style="background:#"
 * Fling
 * 2
 * Normal
 * 18
 * Yes
 * No
 * Is currently broken.
 * - style="background:#"
 * Flying Press
 * 2
 * Normal
 * 20
 * Yes
 * No
 * Deals both Fighting-type and Flying-type damage.
 * - style="background:#"
 * Forest's Curse
 * 5
 * Normal
 * 30
 * No
 * Yes
 * Changes the opponent's type to Grass.
 * - style="background:#"
 * Freeze-Dry
 * 2
 * Normal
 * 30
 * Yes
 * Yes
 * May freeze the opponent. Is super effective against Water-type Pokémon.
 * - style="background:#"
 * Frenzy Plant
 * 2
 * Slow
 * 12
 * Yes
 * Yes
 * None
 * - style="background:#"
 * Frost Breath
 * 2
 * Normal
 * 18
 * Yes
 * Yes
 * Always lands a critical hit.
 * - style="background:#"
 * Fury Cutter
 * 1
 * Normal
 * 30
 * Yes
 * Yes
 * - style="background:#"
 * Fury Swipes
 * 2
 * Fast
 * 45
 * Yes
 * Yes
 * None
 * - style="background:#"
 * Future Sight
 * 2
 * Normal
 * 18
 * No
 * No
 * Inflicts the opponent with Future Sight, dealing 50 damage to it after it makes 2 actions.
 * - style="background:#"
 * Gastro Acid
 * 4
 * Normal
 * 18
 * No
 * No
 * Disables the opponent's Abilities.
 * - style="background:#"
 * Gear Grind
 * 2
 * Fast
 * 40
 * Yes
 * Yes
 * None
 * - style="background:#"
 * Giga Drain
 * 2
 * Normal
 * 18
 * Yes
 * Yes
 * Heals the user by half the damage inflicted on the opponent.
 * - style="background:#"
 * Giga Impact
 * 2
 * Slow
 * 12
 * Yes
 * Yes
 * None
 * - style="background:#"
 * Glaciate
 * 6
 * Normal
 * 16
 * No
 * Yes
 * Lowers Speed.
 * - style="background:#"
 * Grass Knot
 * 2
 * Normal
 * 30
 * Yes
 * Yes
 * Does more damage the heavier the opponent is.
 * - style="background:#"
 * Ice Ball
 * 2
 * Normal
 * 35
 * Yes
 * No
 * Increases damage every consecutive hit and locks the user into the move until missing or hitting 5 times. Only the first hit consumes PP.
 * - style="background:#"
 * Icicle Crash
 * 4
 * Normal
 * 16
 * No
 * No
 * May make the opponent cringe.
 * - style="background:#"
 * Icy Wind
 * 2
 * Normal
 * 30
 * Yes
 * Yes
 * Lowers Speed.
 * - style="background:#"
 * Imprison
 * 2
 * Normal
 * 18
 * No
 * Yes
 * Randomly seals one of the opponent's moves.
 * - style="background:#"
 * Incinerate
 * 2
 * Normal
 * 25
 * Yes
 * Yes
 * Destroys one of the opponent's consumable items.
 * - style="background:#"
 * Iron Tail
 * 2
 * Normal
 * 28
 * Yes
 * Yes
 * May lower Defense.
 * - style="background:#"
 * Kinesis
 * 1
 * Normal
 * 25
 * No
 * Yes
 * Lowers Accuracy.
 * - style="background:#"
 * Knock Off
 * 2
 * Normal
 * 30
 * Yes
 * No
 * Removes the opponent's held item.
 * - style="background:#"
 * Last Resort
 * 2
 * Normal
 * 12
 * Yes
 * Yes
 * Only deals damage if all other moves the user knows have no PP left. Does no damage if it is the only move the user knows.
 * - style="background:#"
 * Leafage
 * 1
 * Normal
 * 45
 * Yes
 * Yes
 * None
 * - style="background:#"
 * Leaf Blade
 * 2
 * Normal
 * 25
 * Yes
 * Yes
 * Has an increased critical hit rate.
 * - style="background:#"
 * Leech Seed
 * 3
 * Normal
 * 18
 * No
 * No
 * Inflicts the Leech Seed status on the opponent.
 * - style="background:#"
 * Lovely Kiss
 * 1
 * Normal
 * 18
 * No
 * No
 * Puts the opponent to sleep.
 * - style="background:#"
 * Low Sweep
 * 2
 * Normal
 * 25
 * Yes
 * Yes
 * Lowers Speed.
 * - style="background:#"
 * Magnet Bomb
 * 2
 * Normal
 * 35
 * Yes
 * Yes
 * Never misses.
 * - style="background:#"
 * Mega Drain
 * 2
 * Normal
 * 25
 * Yes
 * Yes
 * Heals the user by the half the damage inflicted on the opponent.
 * - style="background:#"
 * Metal Claw
 * 2
 * Normal
 * 40
 * Yes
 * Yes
 * May raise the user's Attack.
 * - style="background:#"
 * Mystical Fire
 * 2
 * Normal
 * 20
 * Yes
 * Yes
 * Lowers Special Attack.
 * - style="background:#"
 * Night Slash
 * 2
 * Normal
 * 28
 * Yes
 * Yes
 * Has an increased critical hit rate.
 * - style="background:#"
 * Nuzzle
 * 1
 * Normal
 * 30
 * No
 * Yes
 * Paralyzes the opponent.
 * - style="background:#"
 * Play Rough
 * 2
 * Normal
 * 20
 * Yes
 * Yes
 * May lower Attack.
 * - style="background:#"
 * Poison Gas
 * 1
 * Normal
 * 40
 * Yes
 * Yes
 * Poisons the opponent.
 * - style="background:#"
 * Poison Jab
 * 1
 * Normal
 * 30
 * Yes
 * Yes
 * May poison the opponent.
 * - style="background:#"
 * Poison Tail
 * 2
 * Normal
 * 35
 * Yes
 * Yes
 * May poison the opponent. Has an increased critical hit rate.
 * - style="background:#"
 * Power Gem
 * 2
 * Normal
 * 25
 * Yes
 * Yes
 * None
 * - style="background:#"
 * Power Trip
 * 2
 * Normal
 * 16
 * Yes
 * Yes
 * Deals more damage for each positive stat change the user has.
 * - style="background:#"
 * Power Whip
 * 2
 * Normal
 * 15
 * Yes
 * Yes
 * None
 * - style="background:#"
 * Psychic
 * 4
 * Normal
 * 20
 * No
 * No
 * May lower Special Defense.
 * - style="background:#"
 * Psycho Cut
 * 2
 * Normal
 * 28
 * Yes
 * Yes
 * Has an increased critical hit rate.
 * - style="background:#"
 * Psyshock
 * 2
 * Normal
 * 20
 * Yes
 * Yes
 * Damage is calculated using the user's Special Attack and the opponent's Defense.
 * - style="background:#"
 * Punishment
 * 2
 * Normal
 * 20
 * Yes
 * Yes
 * Deals more damage for each positive stat change the opponent has.
 * - style="background:#"
 * Razor Shell
 * 2
 * Normal
 * 20
 * Yes
 * Yes
 * May lower Defense.
 * - style="background:#"
 * Rock Tomb
 * 2
 * Normal
 * 30
 * Yes
 * Yes
 * Lowers Speed.
 * - style="background:#"
 * Sacred Fire
 * 2
 * Normal
 * 15
 * Yes
 * Yes
 * May burn the opponent.
 * - style="background:#"
 * Sacred Sword
 * 2
 * Normal
 * 20
 * Yes
 * Yes
 * Ignores changes to the opponent's Defense and Evasion.
 * - style="background:#"
 * Scald
 * 2
 * Normal
 * 25
 * Yes
 * Yes
 * May burn the opponent.
 * - style="background:#"
 * Secret Power
 * 2
 * Normal
 * 25
 * Yes
 * Yes
 * Effect changes depending on the dungeon it's used in.
 * - style="background:#"
 * Seed Bomb
 * 4
 * Normal
 * 20
 * No
 * No
 * None
 * - style="background:#"
 * Shadow Claw
 * 2
 * Normal
 * 30
 * Yes
 * Yes
 * Has an increased critical hit rate.
 * - style="background:#"
 * Slash
 * 2
 * Normal
 * 28
 * Yes
 * Yes
 * Has an increased critical hit rate.
 * - style="background:#"
 * Sludge Bomb
 * 5
 * Normal
 * 20
 * No
 * No
 * May poison the opponent.
 * - style="background:#"
 * Smog
 * 2
 * Normal
 * 35
 * Yes
 * Yes
 * May poison the opponent.
 * - style="background:#"
 * Spark
 * 2
 * Normal
 * 30
 * Yes
 * Yes
 * May paralyze the opponent.
 * - style="background:#"
 * Steel Wing
 * 2
 * Normal
 * 35
 * Yes
 * Yes
 * May raise the user's Defense.
 * - style="background:#"
 * Stone Edge
 * 4
 * Normal
 * 12
 * No
 * No
 * Has an increased critical hit rate.
 * - style="background:#"
 * Swift
 * 2
 * Normal
 * 35
 * Yes
 * Yes
 * Never misses.
 * - style="background:#"
 * Tail Swap
 * 2
 * Fast
 * 45
 * Yes
 * Yes
 * None
 * - style="background:#"
 * Tri Attack
 * 2
 * Normal
 * 20
 * Yes
 * Yes
 * May burn, paralyze, or freeze the opponent.
 * - style="background:#"
 * Vacuum Wave
 * 2
 * Normal
 * 30
 * Yes
 * Yes
 * None
 * - style="background:#"
 * Vine Whip
 * 2
 * Normal
 * 40
 * Yes
 * Yes
 * None
 * - style="background:#"
 * Waterfall
 * 2
 * Normal
 * 25
 * Yes
 * Yes
 * May make the opponent cringe.
 * - style="background:#"
 * Weather Ball
 * 5
 * Normal
 * 18
 * No
 * No
 * Changes type depending on the weather condition.
 * - style="background:#"
 * Wing Attack
 * 2
 * Normal
 * 35
 * Yes
 * Yes
 * None
 * - style="background:#"
 * Worry Seed
 * 6
 * Normal
 * 18
 * No
 * No
 * Changes the opponent's Ability to Insomnia.
 * - style="background:#"
 * X-Scissor
 * 2
 * Normal
 * 25
 * Yes
 * Yes
 * None
 * }
 * }