Cryptic Chasm

Cryptic Chasm, referred to by players as CCh, is a dungeon in far eastern Tanren, located just past Tanren Desert. Rock Climb is required to reach this dungeon. On Floor 51, the player's party and team will be reset to level 1 (present moves are kept), but experience can be gained in order to prepare for the boss fight at the end. This dungeon boasts a large number of Poison-, Psychic-, and Ground-type Pokémon.

Attributes

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Before the last floors where the player's team is reset level 1 there is a room where you need the Engraved Tablet from Cliffside Relic in order to unlock either of the doors. There are two Escape Orbs if the player forgets to bring it and does not have an Orb of their own already.

Boss
The boss at the end is Mewtwo. Before the battle, Mewtwo appears, and he says that the chasm was disturbed by the player. After explaining some things, he challenges the player. After his defeat, he then explains some more things to the player, and then erases the player's memories of Mewtwo. Mewtwo then bids the player farewell.

Boss drop:
 * Golden Mask
 * Bright Powder
 * Big Mushroom
 * Mewtwo's Heart Slate

Cryptic Chamber
Upon beating the boss, a warp appears that leads to the end room containing two Deluxe Boxes.

Box items:
 * Mobile Scarf
 * Dubious Disc
 * Dusk Stone
 * Link Cable
 * Reaper Cloth
 * Up-Grade
 * Escape Rope
 * Full Restore
 * Max Potion
 * Max Revive
 * Relic Crown
 * Relic Statue
 * TM Shadow Ball
 * TM Sludge Bomb

Azure Relic
The fake ending of Cryptic Chasm, Azure Relic, is reached when the player does not take stairs behind the locked door on Floor 30 of the dungeon, instead taking the normal stairs. There are 6 different slates that say the following:
 * 1) If this is where you ended then you took a false path.
 * 2) Below the center of obscurity lies the key.
 * 3) If you are unknown of origin, then that is all you need to know.
 * 4) By dawn, you must swim the seas. But by dusk, you must walk on land.
 * 5) An odd past awaits you.
 * 6) Ahead lies a creature of unimaginable power.

There's a single Deluxe Box in the room.

Box items:
 * Psyche Dust
 * Shady Dust
 * Steel Dust
 * Shiny Stone
 * Silver Key
 * Restore Power
 * Nugget
 * TM Flash Cannon

Pokémon
''Pokémon in bold are recruitable. Please visit the Recruitable Pokémon page for more information.''


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Items

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Mystery Eggs
Cryptic Chasm has Mystery Eggs that can appear on all floors.


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Diaries
Diary 1 Decided to pursue the hidden treasure here - - - but we have - - - many obstacles in front of us. We must - - Diary 2 What is this labyrinth? It seems as though there is a shortcut! I wonder if we use the - - - Diary 3 An underground tunnel? No, it would have collapsed by now. Perhaps the answer forward is - - - below our noses. Diary 4 Such an odd room which such odd - - - made of - - - What do they mean? Diary 5 Ahead lies a creature of immense power, we can feel it! Maybe we can - - - this complex being with so many emotions - - - Diary 6 Perhaps this room we have reached after - - - is the key? But these patterns don't make any sense. Diary 7 It has a labyrinthian mind which is unrivaled. It spares no one! We have tried countless - - - but we can only record our results... Diary 8 I don't have it within me? What is this supposed to mean? We hope to figure out soon... Diary 9 The creature has created twisted dimensions of its own... It's a fighting machine! Diary 10 Please if you are reading this - turn back! If you care about yourself - - - do not try to - - - It shall unleash - -

Dungeon Objective
The main objective is completion. Though, some rare recruits are here. Revives, Reviver Seeds, and decent TMs spawn frequently. The boss, Mewtwo, has a rare chance of dropping a Golden Mask or its Heart Slate. The Gold Silk for Psychic-types can only be obtained from here.

Restrictions

 * 1) The level of your team will be set to 1 when entering Floor 51.

Rules

 * On Floors 1, 5, 10, 15, 20, and 25, pick up the stones that spell O-R-I-G-I-N respectively.
 * You must have an Enigmatic Key to open the door on Floor 30
 * There is a maze after Floor 15. On the bottom right of the maze is the entrance to the Obscure Area. You must have a Pokémon knowing the move Dig to dig into the underground room and obtain this key.
 * After Floor 30 if the correct stairs are entered, there is a puzzle with a door at the end of it that requires the Unown stones. The puzzle room is instanced, meaning you can't see party members, so when running with a party make sure everyone picks up the stones as multiple will spawn when with other people.
 * A Water- (Dawn/Day) or Ground-type (Dusk/Night) Pokémon is needed to enter the exit at end of the puzzle after Floor 40.
 * Have an Engraved Tablet in your bag to open the final locked doors after Floor 50.

Tips

 * If you want to complete the entire dungeon, do not enter the regular stairs on Floor 30. There's a sealed door that can be unlocked on Floor 30 with an Enigmatic Key.
 * Have a dual Water/Ground-type Pokémon such as Barboach or Wooper for the Cryptic Crossing if you're not sure you'll make it to the end before the time changes. You can also use the move Mud Sport or Water Sport to change your type.
 * Bring a Mobile Scarf/Ghost-type since there may be Nuggets, Diamonds, and other valuables in walls.
 * A good level range for Mewtwo would be 19-22.
 * A Pokémon with the move Punishment will help greatly on the boss.

Trivia

 * The Floor 40 Puzzle used to have timed doors and switches like the first puzzle, but has been changed to be similar to Wallace's gym.
 * Some lines spoken by Mewtwo are references to Pokémon movies Mewtwo Strikes Back and Mewtwo Returns.

Video


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