Seafloor Ruins/Western

If you are looking for Seafloor Ruins go here.

If you are looking for Eastern Seafloor Ruins go here.

If you are looking for Central Seafloor Ruins go here.

Western Seafloor Ruins, also called West SFR, is a continuation dungeon from Seafloor Ruins. The dungeon is mainly all Water-type with some variation in secondary typing. There are two bosses, the first is located after the warp puzzle in the Floor 40 Secret Room. The bosses are Whiscash, Seaking, Floatzel, Lanturn, Sharpedo, Crawdaunt and Octillery. Kyogre, the second boss, is found at the end of the dungeon. Rain and sunny weather will be encountered.

To complete this dungeon you must gather a party of three members including yourself to press the switches located on Floors 21, 30, 41 and 50.

For a summary on how to beat this dungeon see Dungeon Objective.

Floors 22-30
The floor is a mixture between three different tiles: a light pink tile, a light blue tile, and a dark blue tile. The wall is a light pink coral with grass mixed in commonly. There is a medium-sized darkness, Rainy and Sunny weather are common.

Floors 31-40
The floor has a deep blue water texture with a mix of blue tiles and violet tiles. The walls are a light shade of pink granite and there is a medium sized darkness. On Floor 40 there will always be a special Secret Room that is marked by a different tile compared to the others.

Once inside the player must complete the warp puzzle presented to them. The path to complete the warp puzzle is the following:
 * Middle-right
 * Bottom
 * Top-left
 * Bottom-left
 * Bottom-right
 * Bottom
 * Top
 * Bottom-right
 * Bottom-left
 * Right
 * Left
 * Lower left

Floors 41-50
After the player completes the warp puzzle and defeats the bosses, they will end up on Floor 41. On this floor, the player have 3 choices to select from: To change to Eastern Seafloor Ruins, the player must use the Seafloor Key previously obtained on Floor 38 and unlock a sealed staircase to continue. To continue on through Western Seafloor Ruins, three people are needed, including yourself. The players must press all the switches at once to unlock the second sealed stair to continue. To exit the dungeon, the player can simply enter the normal stairs.
 * Continue onto Western Seafloor Ruins
 * Change to Eastern Seafloor Ruins
 * Exit for a fake boss fight following a Deluxe Box

If the player continues Western Seafloor Ruins, they enter the middle floors. The entire floor has a clearer underwater theme now, with the floor being made up of blue bricks with a mix of a light blue decorative tile and grass. There are seaweed in the hallways that can be walked on. The walls are light pink colored bricks with various tiles on top of it.

Floors 51-60
The floor no longer looks like an underwater dungeon; it starts to look more like a crystal cave. The floor has tan tiles on top and blue floor. The walls are made of crystals and there is a medium sized darkness.

Bosses
There are two main bosses, the first is located after the warp puzzle in the Floor 40 Secret Room. The bosses are Whiscash, Seaking, Floatzel, Lanturn, Sharpedo, Crawdaunt and Octillery. Kyogre, the second boss, is found at the end of the dungeon.

Team Razor Shell
Once the player finds the first boss, the player witnesses a Phione being attacked by Sharpedo, Crawdaunt, Kingdra and a Tentacruel. The three notice the player, and seeing as they are distracted, the Phione flees. Sharpedo sends Tentacruael after Phione and is well informed about the intruder, the player. The player is caught off guard by another voice, and it is revealed that Sharpedo, Crawdaunt, Kingdra were part of Team Razor Shell. Floatzel tells the player that there is no holding back, and the player is pitted against Sharpedo, Crawdaunt, Kingdra and all the members from the Secret Room in the dungeon proper. After defeat, Sharpedo insists that they aren't done with the player yet, but some insistence from the other members backs the idea down. Sharpedo tells the player that the player will pay for messing with Team Razor Shell. The team departs. In the breaking point after the fight, while the player is in there, the Team decides to trail the player, believing they will lead the team to the treasure. Before Fighting: After Defeating: Upon leaving the room:
 * [Player Name]: ...
 * Phione: ....
 * Kingdra: ...I don't really think he knows anything.
 * Crawdaunt: He should! Or it's gonna cost his life!
 * Kingdra: We'll just have to try harder... I guess.
 * Phione: ....
 * Phione: ....Kya kya, kyuu?
 * Phione: Kyuuun! Kya!
 * Sharpedo: ...
 * Sharpedo: Enough of THAT!!
 * Sharpedo: Tell us! Where is the legendary Pokémon, huh?
 * Crawdaunt: Or else...
 * Phione: Kyun! Kyaa, kya kyuh...
 * Sharpedo: Fine, you've asked for THIS then! I'll SHOW no merc--...
 * Crawdaunt: --...Boss, it seems we have company in here...
 * Phione: Kya kya! Gyuuuh!
 * Kingdra: Oh YOU! You made it run away, you annoying brat!
 * Sharpedo: ...
 * Sharpedo: Tentacruel! AFTER HIM! There's no room for mistakes!
 * Crawdaunt: ...
 * Crawdaunt: ...Who is this, anyway?
 * Sharpedo: ...I was informed about the INTRUDER!
 * Sharpedo: But infiltrating the system, so quick? Impressive...
 * ???: Hehehehe! Such a pity, this ends here.
 * [Player Name]: ...?! ((What was that?))
 * Sharpedo: ...What now? Though we were ALONE? Rookie mistake.
 * Floatzel: Heh, so we meet again, [Player Name]. This time there's no holding back!
 * Sharpedo: Team Razor Shell, TAKE positions!
 * Sharpedo: BRING IT!
 * Crawdaunt: ...Ughh.
 * Whiscash: ...Urrrrp...
 * Floatzel: ...Urrghh, urp... I... I can barely feel my fins...
 * Seaking: ...We...we got schooled, oh geez!
 * Sharpedo: ...
 * Sharpedo: Shut it, you useless burdens! Is that everything you've got?
 * Octillery: ... ((Boss, can't cha be serious, mate?))
 * Kingdra: ...Ugh.. W-why...?))
 * Lanturn: ...((...I can't take more damage than this... otherwise, my life would be at stake...))
 * Sharpedo: ...You! You might have beaten us and ruined all our schemes this time...
 * however, remember this was a FLUKE! you are going to pay for messing with Team Razor Shell... sooner or later...
 * Sharpedo: Move it, NOW! Let's retreat.
 * Octillery: ...((Finally, that's what I wanted to hear from cha, mate!))
 * Sharpedo: ...Humph!
 * Octillery: Smell ya later, mate!
 * Seaking: Oh geez!
 * Meanwhile...


 * Sharpedo: ...
 * Kingdra: ...So, what now boss? What are we going to do?
 * Sharpedo: Switch to Plan B.
 * Floatzel: ...Plan B?
 * Seaking: What is a Plan B? Geez!
 * Sharpedo: ...We're following that wimp without being seen. I'm sure they will lead us to the legendary Pokémon and the hidden treasure in the depths of the seafloor. Understood?
 * Kingdra: Urrp, understood.

Tantacruel and Quagsire
The fake end boss on Floor 41 has two Tentacruel and two Quagsire attacking the player.

Kyogre
Once the player reaches Floor 60, the player finds Team Razor Shell in an injured state. They explain that they followed the player, but somehow took a wrong turn and got ahead of the player. They warn the player that progressing ahead is a death wish and advise the player not to. As per usual, the player moves past Team Razor Shell and into the next part of the room. When the player gets close, Kyogre appears and thinking that the player is a backup, attacks. After the battle, Kyogre refuses to give up and attempts to use Hyper Beam on the player. Luckily, Manaphy appears and stops Kyogre. Manaphy then tells Kyogre that the player is an ally, even telling Kyogre that the Phione that fled from Team Razor Shell informed Manaphy that the player saved it. Kyogre accepts the fact and tells the player that they gained its trust. Manaphy offers to show the player where the treasure is while Kyogre tells the player to follow Manaphy while it finishes off Team Razor Shell to make sure they never come back again, and then bids the player farewell.

Boss Drop:
 * TM Thunder
 * Big Mushroom
 * Kyorge's Heart Slate

Before Fighting: After Defeating:
 * Sharpedo: ...
 * Sharpedo: Y-you! We were following you... but...
 * Floatzel: But... we took a wrong turn... Gah...
 * Kingdra: Urrp, it was... it was terrible...!
 * Seaking: Geez! T-that... that Pokemon...!
 * Lanturn: ...I-its strength extends... far beyond what we could do...
 * Floatzel: ...I wouldn't want to go in there again, if I were you...
 * Octillery: Mate, it's one heck of a 'mon there! It'll wreck 'cha!
 * Whiscash: ...Wh-where am I...?!
 * Sharpedo: ...Gyurhh... Aah... The pain...
 * ???: GRRRAAAH!!!
 * ???: YOU MUST BE ONE OF THEM!
 * Kyogre: ...BUT YOU ARE ALONE! PROBABLY THEIR TRUMP CARD; THEIR LAST HAND...
 * [Player Name]: ...?!
 * Kyogre: ...DEEPEST CONDOLENCES...
 * Kyogre: ...I, KYOGRE, AM THE GUARDIAN OF THESE SACRED RUINS! I CANNOT ALLOW YOU TO BRING ANY DISTURBANCES!
 * Kyogre: ...THIS WILL BE QUICK, AND PAINLESS.... THAT IS ALL THE MERCY I OWE YOU!
 * Kyogre: PREPARE TO MEET YOUR DESTINY!
 * Kyogre: PREPARE TO MEET YOUR DESTINY!
 * Kyogre: ...
 * Kyogre: ENOUGH ALREADY!
 * Kyogre: GYUAAHHH!! GRAAAHH!!
 * Kyogre: TIME TO FINISH YOU OFF WITH THIS! HYPER BEAM!!!
 * WHOOOOSH!


 * ???: Hold it right there, Kyogre.
 * Kyogre: WHA-- MANAPHY?!
 * Manaphy: ...
 * Manaphy: You aren't hurt, [Player Name], are you?
 * Manaphy: Listen, Kyogre. This explorer here, [Player Name] is not an ally of those other thugs.
 * Kyogre: ...I CAN'T BE SURE AFTER WHAT HAS HAPPENED...
 * Manaphy: ...No! It's not like that...
 * Manaphy: [Player Name], here, is instead OUR ally!
 * Manaphy: This kind explorer found the missing Phione and saved him from the thugs!
 * Manaphy: Phione told me everything happened!
 * Kyogre: URGH...
 * Kyogre: I SEE, I SEE...
 * Kyogre: I AM TRULY SORRY FOR THIS MISUNDERSTANDING...
 * Kyogre: I HAVE TO BE SO CAUTIOUS LIKE THIS... FOR THOSE BEASTLY POKEMON, WHO DARE TO STRIKE FORTH, FOR OUR TREASURE...
 * Manaphy: Much better! You see, [Player Name], Kyogre was simply trying to do his job...
 * Manaphy: Which is to protect the hidden treasure...
 * Kyogre: YOU HAVE EARNED MY TRUST, [Player Name].
 * [Player Name]: ...?!
 * Mananphy: You're wondering what kind of treasure it is?
 * Mananphy: C'mon! Let me show you! This way!
 * Mananphy: It's here! Follow me!
 * Kyogre: GO WITH MANAPHY, [Player Name]. I'M GOING AFTER THOSE THUGS TO MAKE SURE THEY NEVER RETURN TO THIS PLACE AGAIN!
 * Kyogre: FAREWELL.

End Box
In the final room, there is a Deluxe Box. The Deluxe Box has a 20% chance of Sea Dew which is necessary to enter Central Seafloor Ruins.
 * Sea Dew
 * Big Pearl
 * Pearl
 * Nugget
 * Big Nugget
 * Golden Apple
 * TM Thunderbolt

Secret Room
Aside from the Floor 40 Secret Room all Seafloor Ruin dungeons have the same normal Secret Rooms. They each contain 2 Deluxe Box.

The lower Secret Room is found from Floors 22 to Floors 50 and contains two Deluxe Boxes. There are 4 switches; 3 are dummy switches (and will do nothing when pressed) while the remaining fourth switch is capable of opening the doors that lead to the boxes. The two switches inside open both of the doors so the player can leave.
 * TM Thunder Wave
 * Big Nugget
 * Big Green Apple
 * TM Ice Beam
 * TM Rain Dance
 * TM Scald
 * TM Thunderbolt

The upper Secret Room is found on Floors 51 to 59 and contains two Deluxe Boxes.
 * Big Green Apple
 * Golden Apple
 * Big Nugget
 * Big Pearl
 * Relic Vase
 * TM Ice Beam
 * TM Thunderbolt
 * TM Thunder Wave

Pokémon
Pokémon in bold are recruitable, please visit the Recruitable Pokémon page for more information.

Mystery Eggs
Mystery Eggs can be found in the dungeon the following Pokémon can hatch from it.

Dungeon Objective
The main reason for completing Western Seafloor Ruins is to obtain the Sea Dew or exclusive recruits. It may be found in the Deluxe Box located at the end of the dungeon, and it is required to enter Central Seafloor Ruins. Kyogre also has a chance of dropping his Heart Slate, and with this, the player can combine the Heart Slate with the Mystery Part to summon Kyogre in dungeons. This also gives the player access to Kyogre's Origin Pulse, though only if Origin Pulse is randomly selected to be one of the moves Kyogre can use in the dungeon run.

Rules

 * Three players in a party are needed to fully beat Western Seafloor Ruins
 * The players must press two switches on Floor 21 and continue to the sealed stairs. Afterwards on Floor 30 two switches must be pressed again. On Floor 40 locate the Secret Room marked by a unique tile, complete the warp puzzle and defeat the bosses. At Floor 41 three players are needed to press the switches at the same time to continue. Floor 50 three players are needed to press the switches to continue. After all this is done, the only obstacle left is defeating the boss.

Tips

 * Do not heavily rely on Electric-type moves to face the enemies and moreso bosses as Lightning Rod will absorb Electric-type moves.
 * The stairs on Floor 40 will instantly warp you out without waiting for your party, so be careful.
 * Pokémon with Water Absorb will do well in the dungeon.

Trivia

 * The counterpart dungeon to Seafloor Ruins, Inferno Volcano, is much less complex.
 * Both dungeons have 60 Floors.
 * Both dungeons have their respective weather-trio legendary as the final boss.
 * Barring Easter Holiday Cave, This is the only dungeon where you can get a Generation 5 starter outside of Harmonic Tower, being able to recruit Oshawott.