Dream Grove (Daydream)

If you are looking for the Nightmare version, go here.

The Daydream version of Dream Grove can only be accessed during the Dawn/Day. The Dungeon has mostly Fairy- type Pokémon, but also has a number Normal- and Psychic-types as well.

Attributes
The dungeon will have Foggy, Sunny, or Cloudy weather. Though Altaria spawn throughout all the Floors, so expect it to be clear most of the time too.

Floors 1-18
...

Floors 19-30
...

Dream Passage
After Floor 30 is a break point. You spawn in an enclosed room with a warp and door. To open the door in front, you need the Whimsical Key dropped by the midboss in the Nightmare version of Dream Grove. If you don't have the key, the warp takes you out to the Central Fork of Tanren Undercity. Beyond the door is another room with a locked door. On the left of this room is a warp leading to the Royal Garden. Once you get a Garden Key from there, you can pass the next door and access the storage and move on when ready.

Royal Garden
The player must go through this puzzle to grab the Garden Key to open the locked door in the Dreamy Passage to progress further into the dungeon. If the player uses Honey in this room, one Spritzee/Swirlix will spawn, but this entirely depends on the player's ID.

Floors 31-40
...

Gengar, Umbreon, and Banette
Upon leaving F30, you will come across a team consisting of Gengar, Umbreon, and Banette, who are having a tea party. Gengar invites you over, referring to you as Alice. (You will be called this the entire run.) After some conversing, Umbreon mentions that if the player is Alice, then he is a blue caterpillar, because the player is not Alice, and Gengar (calling Umbreon by the nickname Umbry) counters that by saying that Umbreon is a blue caterpillar, saying that you are Alice. Choosing to side with Umbreon and select No when Gengar asks you if you are Alice will cause Gengar to say that you are clearly Alice. Umbreon, however, has doubts. Gengar explains their predicament. Then, Gengar's team challenges you to a fight to prove that you are Alice, as Alice is strong. After winning, Umbreon is finally convinced that the player is Alice, and Gengar mentions that the key he dropped was a Mischievous Key, which he has since he was a Gastly. Then, Gengar and his friends return to the Tea Party, since they enjoy tea regardless if it is cold or not.

Boss Drop:
 * Mischievous Key (Gengar)

Before Fighting:
 * Gengar: Oi, yer giving me the creeps just standing there, lookin' 'round. Siddown, pal.
 * Banette: What a surprise. Never thought I'd see the day Alice would join our little tea get together.
 * Umbreon: Pft... If that's Alice, then I'm a blue caterpillar. C'mon, you're not that gullible, are you?
 * Gengar: Guess yer a blue caterpillar then, Umbry, cause this is definitely Alice.
 * Gengar: Yer Alice, ain'tcha?
 * (Yes)

After Defeating:
 * Umbreon: Tch... How convincing.
 * Umbreon: Whatever. Tea's getting cold.
 * Gengar: Rightyo, bro.
 * Banette: Should we offer some of our tea to... Alice?
 * Umbreon: Idiot. Why would Alice want to drink tea with riff-raff like us?
 * Banette: Awh man, you don't gotta say it that. Yer right though.
 * Gengar: Say, you guys know we ain't do nuffin' wrong, right?
 * Banette: Sure feels like it; 'specially with how the cutesy Pokeémon 'round here treat us.
 * Banette: But hey, let's just drink our tea. We don't want Alice to feel left out.
 * Gengar: Left out, huh... What about us, eh? Darlin' sweet Alice don't gotta be left out though, hm?
 * Gengar: Perfect little Alice gets the best of two worlds while we're being outcasted.
 * Umbreon: ...
 * Banette: ...
 * Gengar: Say, Alice... Let's play a game, yeah?
 * Gengar: Alice is 'pposed to be super strong, right? We should put that to the test to see if you're really Alice, darlin'.
 * Umbreon: Yeesh... Yeah, that's gotta be Alice.
 * Gengar: Told ya.
 * Gengar: I oughta apologize. Umbry there still had some doubts 'bout ya. So we kinda made up a reason to test ya out.
 * Gengar: Stressin' that kinda, 'round here we're kinda... not well liked at all. The rulers of this world think we're too crude 'pared to their subjects.
 * Banette: There's somewhere out there for us, though. There's just gotta be.
 * Umbreon: 'Course there is. That's why Alice is so important. Alice has the power to travel between the worlds.
 * Umbreon: Our world is the one opposite to this one. It's... where we belong.
 * Gengar: Y'see that there key I dropped when you whammed me real good? It's pretty special.
 * Gengar: Had it since I was a Gastly. Ain't got a clue where it came from.
 * Gengar: I... think it's from our home world. Ay, don't look at me like I'm spouting some illuminati junk, man.
 * Gengar: Look, just take it, aight? You're A;ice, ain'tcha? You can travel between the worlds. See if it opens anything for ya over there.
 * Umbreon: Ay... Alice. Knock some sense into 'em, would ya? Teach 'em that they can't jsut depokemonize us because we're different.
 * Umbreon: Honest, the two of them are insane with their power. Before they took over, we got along with the... cute things of this world.
 * Banette: Yeah... But beat them up for the cute things too. I've heard stories of them jailing almost anyone for no reason.
 * Gengar: Well, that's all. We've really got to get goin' now. Tea's probably frozen by now, but we ain't that picky. Any tea is good tea. Even if it's different.

Aromatisse and Slurpuff
The main bosses are Aromatisse and Slurpuff. Slurpuff tells the player (who is still referred to as Alice) that they are late, and tries to think up of a punishment. Aromatisse mentions that "the little angels" are missing. Slurpuff tells Aromatisse that they are in the garden. He then tells the player that the purple things mess up his good vibes, and the player is no exception. He then challenges the player to a battle, saying that he and Aromatisse will purify the player. After the player wins, Slurpuff is shocked about his loss, and then, he realizes that the purple things are not bad after all. He then tells the player that he will let the purple things in, and in extension, everyone with good vibes. Slurpuff then says that even if there are Pokémon that have bad vibes, he will try to let them in anyway. He then tells Aromatisse (which he refers her as "sweet beak") that they have a party to attend to. The two then leave.

Boss Drop:
 * Daydream Key (Slurpuff)

Before Fighting: After Defeating:
 * Slurpuff: Yay! You've finally come, Alice!
 * Slurpuff: Late, late, late, though! You should have a timeout for making us wait this long!
 * Slurpuff: Oh well though. No time for that! There's waay more punishments in store for ya already!
 * Aromatisse: Sweet stuuuuff, before we make Alice go bye-bye haven't you noticed it's a bit quiet? Where's our little rascals?
 * Slurpuff: Shhh, dear! I'm trying to decide Alice's punishment!
 * Aromatisse: But... Our little angels have gone missing!
 * Slurpuff: They're probably just in the garden, now shhhh! Trying to be menacing isn't easy when you're a ball of cotton candy.
 * Slurpuff: Anyhow! Alice! You saw those crude, dark things didn'tcha? Aren't they absolutely dreadful?
 * Slurpuff: Aren't they just terrible? They're ruining my cute and fluffy pink aesthetic!
 * Slurpuff: But... They aren't the only ones, y'know? Alice, you don't belong here either. Really messin' up my good vibes.
 * Slurpuff: Which is why Aromatisse and I will have to purify ya! Don't worry, it'll only hurt a lot!
 * Slurpuff: W-what? How'd ya beat me? Your team is so offbeat!
 * Slurpuff: You guys are so mismatched it's not even funny! You're not even following an aesthetic! Like, I can't even.
 * Slurpuff: But you still beat us? Even though we are totes in sync and totally unified and unite---.
 * Slurpuff: Nah... We aren't. Well, we are, but we kinda aren't We are just too alike.
 * Slurpuff: I think I get it now. We're just too similar and being too similar leads to soft spots.
 * Slurpuff: I guess we need different Pokémon to complement each other, huh? How else are we gonna cover up our flaws?
 * Slurpuff: Alice, I guess you're the one with good vibes and a real aesthetic.
 * Slurpuff: I... will let the crud--- acceptably different things... back into the kingdom.
 * Slurpuff: Not only them though. Ayone with good vibes will be welcomed. ...Maybe even if they have bad vibes. I'll try to let them in.
 * Slurpuff: Hey, Alice. Thanks. I learned a lot today, like not being afraid to accept those different from me!
 * Slurpuff: Anyways, let's get going sweet beak! We've got a party to attend~

End Box
There are a total of six End boxes in the room. Without either of the keys the boss drops, you can only get two of the End Boxes. This will cover what you can from the Cute Boxes (using the key obtained from the Daydream boss). If you want to see the other four boxes' items, check the main Dream Grove page or the Nightmare page.
 * Revival Herb
 * Max Revive
 * Fairy Dust
 * Psyche Dust
 * Sun Stone
 * Sachet
 * Whipped Dream
 * Dreamy Orb
 * TM Dazzling Gleam
 * TM Sleep Talk
 * TM Psyshock

Secret Room
This dungeon has two secret rooms the player can find. The first SR is a traditional one, where there are two boxes.
 * Relic Gold
 * Relic Copper
 * Max Revive
 * Psyche Dust
 * TM Dazzling Gleam
 * TM Calm Mind
 * TM Round

The second Secret room does not have any boxes, but the player can use honey to spawn Cresselia. This room can only be found from Floors 31 to 39. The following items can drop from Cresselia:
 * Psychic Diamond
 * Cresselia's Heart Slate

Pokémon
''Pokémon in bold are recruitable. Please visit the Recruitable Pokémon page for more information.''

Dungeon Objective
If you want to progress in the Nightmare version, you have to beat the midboss here to get the Mischevious Key. Another objective is to search for the second Secret Room for Cresselia to obtain its Heart Slate. Additionally, depending on the player's ID, they can use honey in the Royal Garden to spawn Spritzee or Swirlix. Their evolution items are also obtained here, as well as Dreamy Orbs, rarely. Daydream Dream Grove also frequently spawns Reviver Herbs and Seeds, as well as Vanish Seeds and Invisify Orbs which are items that aren't in the common dungeon.

Tips

 * Bring some Honey with you for recruiting Spritzee/Swirlix or to find the SR between floors 31-39.
 * If you forget to, you can run the Royal Garden again for two keys to unlock the door for the storage and unlock it again to go back.

Trivia

 * Despite being called "Daydream," Rotten Apples and Grimy items will spawn.