Status Condition/Bad Volatile

Bad volatile status conditions are blocked by general status protection effects, such as gems, family items, and Safeguard.

Blind
When a Pokémon is blind, the entire map is darkened and they have no range of vision. Blindness lasts 15-20 steps. The only way to blind a Pokémon is using Secret Power under the right conditions, or a family items that may inflict blindness.

Confusion
When a Pokémon is confused, it will have a chance to inflict damage on itself when it takes a turn. The movement of the Pokémon will also be scrambled, causing it to go in a random direction when moving. Besides certain moves, Pokémon can become confused when stepping on a Spin Trap. Pokémon that have the Own Tempo Ability, are equipped with a Persim Band or Clarity Relic, or have eaten a Persim Berry are immune to being confused.

Cringe
Cringe is a one-turn status condition that prevents a Pokémon from attacking. Pokémon with Inner Focus are immune to cringing while Pokémon with Steadfast can still cringe, but will gain one stage in Speed each time.

Curse
Pokémon afflicted by Curse will lose 1/4 of their HP when they attack.

Drowsy
Drowsy Pokémon will fall asleep for three turns, two turns after becoming drowsy. The move Yawn will make an opponent drowsy, and certain items such as Herbal Tea.

Disable
A Pokémon that's been hit by the move Disable will have their last used move sealed, but it can't have another move disabled after.

Embargo
Pokémon under the effects of Embargo cannot use any items in their bag for five turns.

Encore
Pokémon under the effect of Encore can only use the move they last used for five turns. The move Encore fails if the target has not yet executed a move. Pokémon that are under the effect of Aroma Veil cannot be encored.

Exposed
When a Pokémon is exposed, moves against it will ignore increased Evasion. Exposed Ghost-types will be able to be damaged by Normal- and Fighting-type attacks. Exposed Dark-types will be able to be damaged by Psychic-type attacks, The moves Odor Sleuth and Foresight will expose a Pokémon.

Gastro Acid
Pokémon afflicted by Gastro Acid will have all of their Abilities removed.

Heal Block
Pokémon afflicted by Heal Block will be unable to heal for five turns. While under the effects of Heal Block, a Pokémon can still use items and moves that heal, but will not be provided the healing effects that they bring. Pokémon that are under the effect of Aroma Veil cannot be heal blocked.

Infatuation
Infatuated Pokémon cannot attack for five turns. A Pokémon can be infatuated from the move Attract, a Love Potion, or Cute Charm. Pokémon that are the same gender or genderless, have the Ability Oblivious or are under the effect of Aroma Veil cannot be infatuated.

Immobilize
Pokémon that are immobilized will be unable to move and cannot be switched out until the effect is gone. If a Pokémon is holding a Shed Shell, has the Ability Run Away or is a Ghost-type, it will not be affected by immobilization.

Leech Seed
Pokémon afflicted by the move Leech Seed will lose 1/32 of their max HP each turn, healing the opponent who caused it. It lasts until the Pokémon that caused the condition faints.

Nightmare
Pokémon afflicted by Nightmare will not recover HP via Rest and lose 1/8 of their max HP every turn they're asleep. If any member of the team holds a Lunar Wing, falling asleep while under the effects of Nightmare cures the effect.

Perish Count
Pokémon afflicted by Perish Song will gain a "perish count". The counter will start at 3 and will decrease by one every time the Pokémon uses a move or an item. The Pokémon will have its HP reduced to 1 when the counter hits zero. The perish count will not go down if the Pokémon is not active. Pokémon with the Ability Soundproof are unable to be affected by Perish Song. Safeguard also prevents Perish Song and the counter from decrementing.

Sealed
"Sealed" is the state of one or more of a Pokémon's moves being sealed and unable to be used. A move can be sealed from the move Disable, the Ability Cursed Body, stepping on a Seal Trap, or using a move while holding a choice item. Pokémon that are under the effect of Aroma Veil cannot have their moves sealed.

Shocked
When a Pokémon is shocked, its moves will be able to hit allied Pokémon or enemy Pokémon if they normally couldn't for 10 turns. A Pokémon can become shocked by stepping on a Shocker Trap or being targeted by a Shocker Orb.

Silenced
A silenced Pokémon cannot use moves that are sound-based for 10 turns. A Pokémon will become silenced when hit by the move Throat Chop.

Taunt
A taunted Pokémon cannot use status moves for 10 turns. Pokémon that have the Ability Oblivious or are under the effect of Aroma Veil cannot be taunted.

Torment
A Pokémon that has been tormented cannot use the same move twice in a row for five turns. Pokémon that are under the effect of Aroma Veil cannot be tormented.