Archford Training Dojo

 is the dojo for Archford located northeast of the Southwestern Isle. Like the other dojos, it also holds Archford's arena. requires a partner to fully complete, unlike the other dojos. It has restrictions akin to Marowak Training Dojo in that items can not be brought in and Pokémon cannot be recruited from defeat. has no weather conditions.

The dojo has a spawn point in the room on the right for 6000 Poké.

Floors 1-10
...

Floors 11-30
...

Floors 31-40
...

Boss
Before Fighting:
 * Passimian Captain: The training is going well today, isn't it, sensei?
 * Oranguru-Sensei: Indeed! If you keep training this way, I'm sure your efforts will not go to waste.

After Defeating:
 * Oranguru-Sensei: Oh? It appears we've got visitors. Not a sight seen often around these parts.
 * Oranguru-Sensei: You certainly look strong... I think you'll make for a great sparring partner for me and these young ones here. We've been eager to train with someone we can match. How about it?
 * [Player Name]: ...
 * Passimian Captain: If sensei says so, we'll gladly take you on! Prepare for a grueling workout!
 * Passimian: Hoo!
 * Passimian: Haa!

Pokémon
''Pokémon in bold are recruitable. Please visit the Recruitable Pokémon page for more information.''

Restrictions

 * 1) Players cannot bring their own items from outside the dungeon inside.
 * 2) No Pokémon can be recruited aside from the Mystery Eggs.

Rules

 * A party of at least two players is required as there are switches on Floor 10 and 30.

Tips

 * Using throwing items found in the dungeon is a way to counter Shedinja

Trivia

 * was released on the 12th of August in 2019.
 * Archford was the last region to get a dojo and arena.
 * Archford's dojo is the only one that has its own spawn point.