Items

Items are a fundamental part of PMU and are one of the main sources of tactical play. Item effects vary but most commonly are beneficial towards the player and their team. Some items are required to proceed in the game while others exist to make the game progression easier. Players can give items to Pokémon on their team to hold, use, drop, or throw them.

Items are obtained in many ways; most often found in dungeons. They can spawn hidden or visible, on the ground, in walls, and other tiles, or be dropped by certain Pokémon. An item dropped by a Pokémon will have a 20-second timer on it before players other than the defeater can pick it up. Wild Pokémon are able to pick up items that are already on the ground. Items can also be bought or sold at the many different shops located around PMU. Items are most commonly lost when a player gives up inside a dungeon, but not all items are lost when giving up in a dungeon. Items may be found or become sticky, via a Sticky Trap. Sticky items have an "x" before the name, and are unable to be used, thrown, or unequipped if held by a Pokémon.

Some items have special characteristics, and have been given conditions to control their use. These conditions can be viewed in an item's summary and are listed as:
 * Cannot be dropped
 * Cannot be lost
 * Cannot be sold

If an item cannot be dropped, it cannot be traded to a player via /trade either. Rarity and sell price, if an item can be sold, are also displayed above those characteristics. Rarity determines what Explorer Rank one has to be to pick up the item. A max of 30 items can be on the ground in any one map. Items on the ground in maps will be erased if there are no players on the map or the players currently on the map leave it, barring dungeon maps and houses.

Types of Items
Listed are all types of items obtainable and their respective pages.
 * Currency
 * Held items
 * Scarves
 * Cosmetic items
 * Ability items
 * Exclusive items
 * Type-enhancing items
 * Family items
 * Music items
 * Evolutionary items
 * Keys
 * Consumable items
 * Berries
 * Seeds
 * Gummis
 * Miscellaneous items
 * Throwing items
 * Valuable items
 * TMs/HMs
 * Traps
 * Orbs
 * Tutor items
 * Fossils
 * Boxes
 * Heart Slates
 * Mystery Eggs