Items

Items are a fundamental part of PMU and are one of the main sources of tactical play. Item effects vary but most commonly are beneficial towards the player and their team. Some items are required to proceed in the game while others exist to make the game progression easier.

Items are found in many different locations, most commonly in dungeons. They can spawn hidden or visible, on the ground, in walls, and other tiles, or be dropped by certain Pokémon. An item dropped by a Pokémon will have a 20-second timer on it before players other than the defeater can pick it up. Items can also be bought or sold in the many different shops located around PMU. Items are most commonly lost when a player faints and/or gives up inside a dungeon. Not all items are lost when giving up in a dungeon.

Some items have special characteristics, and have been given conditions to control their use. These conditions can be viewed in an item's summary and are listed as:
 * Cannot be dropped
 * Cannot be lost
 * Cannot be sold

If an item cannot be dropped, it cannot be traded to a player via /trade either. Rarity and sell price, if an item can be sold, are also displayed above those characteristics.

Types of Items
Listed are all types of items obtainable and their respective pages.
 * Currency
 * Held Items
 * Scarves
 * Bows
 * Cosmetic Items
 * Exclusive items
 * Pokémon Specific Items
 * Type-enhancing Items
 * Family Items
 * Musical Items
 * Evolutionary Items
 * Keys
 * Consumable Items
 * Berries
 * Seeds
 * Gummis
 * Throwing Items
 * Valuable Items
 * TMs/HMs
 * Traps
 * Orbs
 * Tutor Items
 * Fossils
 * Boxes
 * Heart Slates