Moves/Broken

Broken moves are moves that either do not work and can't be used, or can be used, but their secondary or special effects are not functional yet. Indicated by an ', *, or ` next to the move's name, for example; Transform`.

Below is a list of moves that are considered broken:
 * Core Enforcer`
 * Hyperspace Fury`
 * Instruct`
 * Light of Ruin`
 * Mimic`
 * Moongeist Beam`
 * Plasma Fists`
 * Speed Swap`
 * Spotlight`
 * Steam Eruption`
 * Strength Sap`
 * Sunsteel Strike`
 * Switcheroo`
 * Tearful Look`
 * Transform`
 * Trick`
 * Fling*
 * Frustration*
 * Fire Pledge*
 * Grass Pledge*
 * Stomping Tantrum*
 * Water Pledge*
 * Hyperspace Hole`
 * Return*
 * Spectral Thief*
 * Thousand Arrows`
 * Toxic Thread`
 * Triple Kick*