Moral

Moral is a map property that allows and disallows certain effects. The moral of an area can be determined by the color of the map's name on the top of the screen. A map can only ever have one moral.

None

 * Black map name.
 * Any non-allied Pokémon may be damaged.
 * Standard item loss on giving up.

Safe Zone

 * White map name.
 * All players are allied to each other, all directly damaging moves miss allies.
 * No item loss on giving up.
 * Only non-Legendary cosmetic items can be used.

No Death Penalty

 * Red map name.
 * Any non-allied Pokémon may be damaged.
 * No item loss on giving up.

House

 * Yellow map name.
 * All players are allied to each other, all directly damaging moves miss allies.
 * No item loss on giving up.
 * Any cosmetic item can be used.
 * Items cannot be thrown.