Iceberg Adrift (PMU 7)

Iceberg Adrift (Iceberg, IA) is an ice-themed dungeon from PMU 6, reintroduced in PMU 7. To access this dungeon, you must first clear Iceberg Cavern and enter the correct tunnel in Iceberg Tunnels. If you have a Key of the Winds you'll have access to the 4th boss, Suicune. A Key of the Winds is in the end room of Iceberg Frigid Waters.

On the higher floors, hail may be more common due to Alolan Ninetales spawning, as it has the Ability Snow Warning. Psyduck and Golduck also spawn so the weather may commonly be clear. Excluding boss rooms, there is no darkness at all in this dungeon.

Attributes

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This room after the second boss is a simple puzzle using ice mechanics to get to the small room containing the stairs to the next floor.

After the final floor, before the third boss, is another puzzle room. You need to activate 3 switches that remove the icicles blocking the entrance to the boss room. All of the warps take you to back to the spawning point of the room.

Glalie and Cryogonal
The first boss of Iceberg Adrift is after Floor 12. It is a mob of 4 Cryogonal led by a Glalie. They all have a chance to drop a Mushroom when defeated. Glalie can also drop TM Frost Breath.

They know the following moves:
 * Glalie: Crunch, Icy Wind, Iron Head, Rollout
 * Cryogonal: Aurora Beam, Confuse Ray, Night Slash, Recover

Boss drop:
 * TM Frost Breath (Glalie)
 * 1 Mushroom

Weavile and Walrein
Weavile and Walrein are the bosses after Floor 28.

They know the following moves:
 * Walrein: Brine, Giga Impact, Ice Fang, Rest
 * Weavile: Hone Claws, Ice Beam, Metal Claw, Night Slash

Boss drop:
 * TM Hone Claws (Weavile)
 * TM Ice Beam (Walrein)

Team Agony
After the third puzzle room, the player runs into Team Agony again. Dunsparce notices and insists that if you came you would be killed. He asks if you are afraid of death. If you say "No", he tells you that you may still have time to leave and asks you if you will. Note that if you say "Yes" you will eventually have to say "No". Saying "No" results in him asking twice again until he informs the rest of Team Agony of your arrival.

They know the following moves:
 * Abra: Calm Mind, Dazzling Gleam, Energy Ball, Psychic
 * Archeops: Dragon Claw, Pluck, Rock Slide, Steel Wing
 * Breloom: Force Palm, Mega Drain, Sludge Bomb, Thunder Punch
 * Dedenne: Aerial Ace, Super Fang, Toxic, Volt Switch
 * Dunsparce: Ancient Power, Drill Run, Flamethrower, Roost
 * Marshtomp: Curse, Ice Ball, Muddy Water, Uproar

Boss drop:
 * Assault Vest (Breloom)
 * Eject Button (Archeops)
 * Fluffy Tail (Dunsparce, Dedenne)
 * Muscle Band (Archeops)
 * Beauty Scarf (Dedenne)
 * Burn Heal (Abra)
 * Plain Seed (Marshtomp)
 * Nugget (Dedenne)
 * TM Calm Mind (Abra)
 * TM Power-Up Punch (Breloom)
 * TM Psychic (Abra)
 * TM Power-Up Punch (Breloom)
 * 1 Big Mushroom (Dedenne, Abra)
 * 1 Mushroom (Dedenne, Dunsparce, Breloom, Marshtomp)

Suicune
When you use your Key of the Winds on a locked door instead of going into the warp in the end room, you get access to the area beyond the door where Suicune resides. Suicune claims Pokémon lived here told it you got rid of the evil Pokémon who pursued this dungeon. Though, it tells you that you cannot have the treasure as it doesn't want it to be given to the wrong person. It asks if you still want it. Selecting "Yes" or "No" results in it saying that your answer doesn't matter and it will be the one to decide if you are worthy. It has the moves Blizzard, Calm Mind, Extrasensory, and Surf.

Boss drop:
 * Icicle Key
 * Snowflake Key
 * TM Blizzard
 * Suicune's Heart Slate

End Room
You have the option to use a Key of the Winds on one of the sealed doors or enter the warp in the middle which takes you into an empty room. The warp in that room is the exit to the dungeon that brings you to Snowbasin Town.

Iceberg Adrift Peak
This serves as the "true" ending, and has two Deluxe Boxes. It can only be reached after defeating Suicune. One of the box contains Icicle Key, while the other contains Snowflake Key.

Box items:
 * Freeze Orb
 * Warming Relic
 * Icy Dust
 * Icicle Plate
 * Ice Stone
 * Icicle Key
 * Snowflake Key
 * Max Revive
 * Big Nugget
 * Relic Crown
 * TM Blizzard
 * TM Substitute
 * TM Waterfall
 * 1 Heart Scale

Secret Room
Iceberg Adrift has Secret Rooms appearing on all floors, excluding 42. The room has water in the shape of the crest on Suicune's head. On the inner corners of this water are a pile of 1,000 Poké on both sides. There's two Deluxe Boxes.

Box items:
 * Nothing
 * Never-Melt Ice
 * Frozen Rock
 * Revive
 * Lum Berry
 * TM Frost Breath
 * TM Hail
 * TM Ice Beam

Pokémon
''Pokémon in bold are recruitable. Please visit the Recruitable Pokémon page for more information.''


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Items

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Dungeon Objective
Aside from completion, there's many reasons to explore this dungeon. Iceberg Adrift has the exclusive recruits Bergmite and Ditto. The first was only limited to events, and Ditto is a new addition. Ice Stones, the item to evolve the Alolan forms of Vulpix and Sandshrew, are obtainable from the end box here. Their respective keys can also be gotten from it or as a drop from Suicune. The Warming Relic and Freeze Orb are exclusive end box items.

Restrictions

 * Parties are disbanded when entering the room after the third boss.
 * A Key of the Winds is needed in order to access and battle Suicune.
 * You cannot be rescued in the Aurora Room.

Tips

 * On the third boss, you can use a Foe-Hold or Slumber Orb and other various Orbs to make it more tolerable.
 * A Haze or Clear Smog user can also make the fight with Team Agony much easier.

Trivia

 * The PMU 7 version of Iceberg Adrift was created by Mad.
 * The PMU 7 version of Iceberg Adrift was released on the 16th of December in 2018.
 * A few event-only Pokémon were made permanent in this dungeon and Ditto debut here.
 * The path in the Thin Ice Room puzzle was altered to be slightly more complicated a while after release.
 * The Fluffy Tail item was Tanren Chambers exclusive prior to this dungeon's release.