Moves/Line of Sight

Line of sight moves hit in a line directly in front of the user.

!data-sort-type="text"|Name !data-sort-type="number"|Range !data-sort-type="text"|Cooldown !data-sort-type="number"|PP !data-sort-type="text"|Glide !data-sort-type="text"|Pierce !data-sort-type="text"|Effect
 * 4
 * Normal
 * 40
 * Yes
 * No
 * Inflicts damage.
 * 2
 * Normal
 * 30
 * Yes
 * Yes
 * Inflicts damage. Power is doubled if the user is not holding an item.
 * 4
 * Normal
 * 35
 * Yes
 * No
 * Inflicts damage. Never misses.
 * 8
 * Normal
 * 12
 * No
 * Yes
 * Inflicts damage. Has an increased critical hit rate.
 * 8
 * Normal
 * 24
 * No
 * No
 * Inflicts damage and immobilizes the target.
 * 4
 * Normal
 * 40
 * Yes
 * Yes
 * Inflicts damage.
 * 2
 * Very short
 * 50
 * Yes
 * No
 * Inflicts damage.
 * 5
 * Slow
 * 25
 * No
 * No
 * Increases the Special Defense stat of allies by 1 stage. Never misses.
 * 2
 * Normal
 * 35
 * Yes
 * No
 * Inflicts damage. May make the target cringe.
 * 10
 * Normal
 * 25
 * Yes
 * No
 * Inflicts damage. Never misses. Cannot affect targets with Bulletproof.
 * 4
 * Normal
 * 20
 * Yes
 * Yes
 * Inflicts damage. Raises the user's Speed stat by 1 stage. The type of the move is Electric in Full Belly Mode and Dark in Hangry Mode.
 * 8
 * Normal
 * 30
 * No
 * Yes
 * Inflicts damage. May lower the user's Attack stat by 1 stage.
 * 3
 * Normal
 * 30
 * No
 * No
 * Lowers the target's Attack stat by 1 stage.
 * 5
 * Normal
 * 25
 * No
 * No
 * The user charges and inflicts damage on its next turn. Cannot affect targets with Bulletproof.
 * 6
 * Normal
 * 16
 * No
 * Yes
 * Inflicts damage if the user has eaten a Berry.
 * 1
 * Normal
 * 30
 * No
 * Yes
 * Inflicts damage. Traps the target and inflicts damage each turn while trapped.
 * 1
 * Normal
 * 13
 * Yes
 * No
 * Inflicts damage. May burn the target. Has an increased critical hit rate.
 * 1
 * Normal
 * 12
 * No
 * Yes
 * Immobilizes the target.
 * 4
 * Normal
 * 20
 * Yes
 * No
 * Inflicts damage. Power is doubled if the user has not been hit by the target.
 * 1
 * Normal
 * 30
 * Yes
 * Yes
 * Inflicts damage. May make the target cringe.
 * 2
 * Very short
 * 50
 * Yes
 * Yes
 * Inflicts damage.
 * 8
 * Normal
 * 16
 * Yes
 * Yes
 * Inflicts damage twice.
 * 1
 * Normal
 * 35
 * Yes
 * Yes
 * Inflicts damage.
 * 4
 * Normal
 * 16
 * Yes
 * No
 * Inflicts damage. The user takes recoil damage equal to 1/3 of its max HP.
 * 2
 * Normal
 * 30
 * Yes
 * Yes
 * Inflicts damage. Removes the target's Light Screen, Reflect, or Aurora Veil.
 * 5
 * Normal
 * 45
 * Yes
 * No
 * Inflicts damage. May lower the target's Speed stat by 1 stage.
 * 10
 * Normal
 * 30
 * No
 * Yes
 * Inflicts damage. May lower the target's Speed stat by 1 stage.
 * 2
 * Normal
 * 25
 * Yes
 * Yes
 * Inflicts damage with a chance to consume one of the target's edible items.
 * 4
 * Normal
 * 40
 * Yes
 * No
 * Inflicts damage.
 * 8
 * Very short
 * 45
 * Yes
 * No
 * Inflicts damage. Cannot affect targets with Bulletproof.
 * 5
 * Normal
 * 20
 * No
 * Yes
 * Inflicts damage. May increase the user's Special Attack stat by 1 stage.
 * 3
 * Normal
 * 30
 * Yes
 * No
 * Lowers the target's Attack stat by 2 stages.
 * 1
 * Normal
 * 28
 * Yes
 * Yes
 * Inflicts damage. Ignores the target's Defense and Evasion stat changes.
 * 1
 * Normal
 * 28
 * No
 * Yes
 * Inflicts damage. Traps the target and inflicts damage each turn while trapped.
 * 2
 * Very short
 * 50
 * Yes
 * Yes
 * Inflicts damage.
 * 1
 * Normal
 * 30
 * No
 * Yes
 * Lowers the target's Special Attack stat by 1 stage. Never misses.
 * 1
 * Normal
 * 35
 * No
 * Yes
 * Inflicts damage. May lower the target's Speed stat by 1 stage.
 * 2
 * Normal
 * 35
 * Yes
 * No
 * Inflicts damage. Steals the target's held item, or de-equips if it is a player.
 * 3
 * Normal
 * 20
 * Yes
 * Yes
 * Inflicts damage. Has an increased critical hit rate.
 * 1
 * Normal
 * 10
 * No
 * Yes
 * Inflicts damage. Power is increased the higher the target's remaining HP is.
 * 2
 * Normal
 * 20
 * Yes
 * Yes
 * Inflicts damage. May confuse the target.
 * 2
 * Normal
 * 30
 * Yes
 * Yes
 * Inflicts damage twice.
 * 1
 * Very short
 * 50
 * Yes
 * Yes
 * Inflicts damage.
 * 4
 * Normal
 * 25
 * Yes
 * Yes
 * Inflicts damage. The user takes recoil damage equal to 1/4 of the damage dealt.
 * 5
 * Normal
 * 15
 * Yes
 * Yes
 * Inflicts damage and lowers the user's Defense and Special Defense stats by 1 stage.
 * 10
 * Normal
 * 35
 * No
 * Yes
 * Inflicts damage. May paralyze the target.
 * 6
 * Normal
 * 20
 * Yes
 * No
 * Inflicts damage twice.
 * style="white-space:nowrap"|
 * 3
 * Normal
 * 24
 * No
 * Yes
 * Inflicts damage.
 * 10
 * Normal
 * 20
 * No
 * Yes
 * Inflicts damage
 * 3
 * Normal
 * 20
 * Yes
 * No
 * Inflicts 40 damage, even if the target would be immune.
 * 5
 * Normal
 * 20
 * Yes
 * No
 * Inflicts damage. May make the target cringe.
 * 2
 * Normal
 * 20
 * Yes
 * Yes
 * Inflicts damage. Restores HP of the user by 50% of the damage inflicted.
 * 2
 * Normal
 * 30
 * Yes
 * Yes
 * Inflicts damage.
 * 3
 * Normal
 * 25
 * Yes
 * Yes
 * Inflicts damage. Has an increased critical hit rate.
 * 2
 * Normal
 * 12
 * Yes
 * Yes
 * Inflicts damage and confuses the target.
 * 5
 * Normal
 * 30
 * Yes
 * Yes
 * Gives the Electrify status to the target.
 * 8
 * Normal
 * 20
 * Yes
 * No
 * Inflicts damage. Power is increased the more Speed the user has than the target. Cannot affect targets with Bulletproof.
 * 1
 * Normal
 * 12
 * Yes
 * Yes
 * Inflicts damage to make the target's HP equal to the user's remaining HP.
 * 10
 * Normal
 * 20
 * Yes
 * No
 * Inflicts damage. May lower the target's Special Defense stat by 1 stage. Cannot affect targets with Bulletproof.
 * 5
 * Normal
 * 15
 * Yes
 * No
 * Inflicts damage.
 * 2
 * Normal
 * 30
 * Yes
 * Yes
 * Inflicts damage. Power is doubled if the user is inflicted with a non-volatile status condition.
 * 3
 * Normal
 * 20
 * Yes
 * No
 * Inflicts damage and makes the target cringe. Misses targets 2 tiles in front of the user.
 * 3
 * Normal
 * 25
 * Yes
 * No
 * Inflicts damage. Never misses.
 * 2
 * Normal
 * 40
 * Yes
 * Yes
 * Inflicts damage. Increases the user's Attack stat by 3 stages if the target faints.
 * 2
 * Normal
 * 10
 * No
 * Yes
 * Inflicts damage equal to the user's HP and reduces it to 1.
 * 4
 * Normal
 * 30
 * No
 * Yes
 * Inflicts damage. Traps the target and inflicts damage each turn while trapped.
 * 10
 * Normal
 * 30
 * No
 * Yes
 * Inflicts damage on the target and adjacent targets.
 * 4
 * Normal
 * 30
 * Yes
 * Yes
 * Inflicts damage and increases the user's Speed stat by 1 stage.
 * 2
 * Normal
 * 40
 * Yes
 * No
 * Inflicts damage. May burn the target.
 * 10
 * Normal
 * 25
 * No
 * Yes
 * Inflicts damage. May burn the target.
 * 4
 * Normal
 * 20
 * Yes
 * Yes
 * Inflicts damage. The user takes recoil damage equal to 1/6 of the damage dealt. May burn the target.
 * 10
 * Normal
 * 20
 * No
 * Yes
 * Inflicts damage. May lower the target's Special Defense stat by 1 stage.
 * 10
 * Normal
 * 15
 * No
 * Yes
 * Inflicts damage and lowers the user's Special Attack stat by 2 stages.
 * 2
 * Normal
 * 20
 * No
 * Yes
 * Inflicts damage and launches the user away from the direction used.
 * 4
 * Normal
 * 25
 * Yes
 * No
 * The user becomes semi-invulnerable and inflicts damage on its next turn. Can be used to get to The Sky.
 * 10
 * Normal
 * 12
 * Yes
 * No
 * Inflicts damage. May lower the target's Special Defense stat by 1 stage. Cannot affect targets with Bulletproof.
 * 2
 * Normal
 * 20
 * Yes
 * Yes
 * The user charges and inflicts damage on its next turn. Fails if the user is hit while charging.
 * 2
 * Normal
 * 20
 * Yes
 * Yes
 * Inflicts damage. May paralyze the target.
 * 10
 * Normal
 * 40
 * No
 * Yes
 * Exposes the target. Never misses.
 * 2
 * Normal
 * 25
 * Yes
 * No
 * Inflicts damage. Damage is increased the more Attack the target has.
 * 2
 * Normal
 * 25
 * Yes
 * No
 * Inflicts damage.
 * 1
 * Very short
 * 50
 * Yes
 * No
 * Inflicts damage.
 * 5
 * Normal
 * 30
 * No
 * Yes
 * Paralyzes the target.
 * 6
 * Normal
 * 25
 * No
 * Yes
 * Puts the target to sleep.
 * 5
 * Normal
 * 35
 * Yes
 * No
 * Inflicts damage.
 * 3
 * Normal
 * 16
 * No
 * No
 * Adds the user's defense stats with the target's and shares the total between them equally. Never misses.
 * 6
 * Normal
 * 18
 * No
 * No
 * Swaps the Defense and Special Defense stat changes of the user and target. Never misses.
 * 1
 * Normal
 * 15
 * Yes
 * Yes
 * Faints the target, unless it has Sturdy.
 * 10
 * Normal
 * 12
 * Yes
 * Yes
 * Inflicts damage. May poison the target.
 * 3
 * Normal
 * 15
 * Yes
 * Yes
 * Inflicts damage. Power is increased the less Speed the user has than the target. Cannot affect targets with Bulletproof.
 * 3
 * Normal
 * 18
 * Yes
 * Yes
 * Inflicts damage and lowers the user's Speed stat by 3 stages.
 * 4
 * Normal
 * 18
 * No
 * Yes
 * Inflicts damage. The user takes recoil damage equal to 1/4 of the damage dealt.
 * 3
 * Normal
 * 12
 * Yes
 * No
 * Inflicts damage. The user takes recoil damage equal to 1/4 of the damage dealt.
 * 2
 * Normal
 * 30
 * Yes
 * No
 * Inflicts damage. May make the target cringe.
 * 2
 * Normal
 * 30
 * No
 * No
 * Inflicts damage. May make the target cringe.
 * 3
 * Normal
 * 18
 * Yes
 * Yes
 * Inflicts damage. Power is increased the heavier the user is.
 * 2
 * Normal
 * 20
 * Yes
 * Yes
 * Inflicts damage. Power is increased the heavier the user is.
 * 4
 * Normal
 * 20
 * Yes
 * No
 * Inflicts damage. Power is doubled if the target is inflicted with a non-volatile status condition.
 * 4
 * Normal
 * 20
 * No
 * Yes
 * Inflicts damage.
 * 2
 * Normal
 * 16
 * Yes
 * Yes
 * Launches the user towards the direction used and inflicts damage. The user takes recoil damage equal to 1/4 of its max HP if it misses.
 * 1
 * Short
 * 35
 * No
 * Yes
 * Inflicts damage. If this move would cause the target to faint, it is left at 1 HP instead.
 * 2
 * Normal
 * 30
 * Yes
 * No
 * Inflicts damage.
 * 1
 * Normal
 * 15
 * Yes
 * Yes
 * Faints the target, unless it has Sturdy.
 * 2
 * Normal
 * 20
 * Yes
 * Yes
 * Inflicts damage. Restores HP of the user by 50% of the damage inflicted.
 * 12
 * Long
 * 12
 * No
 * Yes
 * Inflicts damage.
 * 10
 * Normal
 * 15
 * No
 * Yes
 * Inflicts damage.
 * 10
 * Long
 * 12
 * No
 * Yes
 * Inflicts damage.
 * 2
 * Normal
 * 30
 * No
 * Yes
 * Puts the target to sleep.
 * 10
 * Normal
 * 20
 * No
 * Yes
 * Inflicts damage. May freeze the target.
 * 3
 * Normal
 * 15
 * No
 * Yes
 * Inflicts damage and lowers the user's Speed stat by 1 stage.
 * 6
 * Normal
 * 40
 * Yes
 * No
 * Inflicts damage.
 * 8
 * Very short
 * 45
 * Yes
 * No
 * Inflicts damage.
 * 5
 * Normal
 * 25
 * No
 * No
 * Forces target to use the move it previously used.
 * 2
 * Normal
 * 28
 * Yes
 * Yes
 * Inflicts damage. May make the target cringe.
 * 2
 * Normal
 * 18
 * Yes
 * Yes
 * Launches the user towards the direction used and inflicts damage. The user takes recoil damage equal to 1/4 of its max HP if it misses.
 * 2
 * Normal
 * 40
 * Yes
 * Yes
 * Inflicts damage. Has an increased critical hit rate.
 * 5
 * Normal
 * 20
 * Yes
 * No
 * Inflicts damage. Restores HP of the user by 50% the damage inflicted.
 * 1
 * Normal
 * 40
 * Yes
 * Yes
 * Inflicts damage. May paralyze the opponent.
 * 4
 * Normal
 * 20
 * Yes
 * Yes
 * Inflicts damage.
 * 2
 * Normal
 * 30
 * Yes
 * No
 * Inflicts damage. Power is increased the heavier the target is.
 * 4
 * Normal
 * 40
 * Yes
 * No
 * Inflicts damage.
 * 5
 * Normal
 * 35
 * No
 * Yes
 * Inflicts damage. Never misses.
 * 10
 * Normal
 * 15
 * No
 * Yes
 * Immobilizes the target.
 * 2
 * Normal
 * 18
 * Yes
 * Yes
 * Inflicts damage.
 * 2
 * Normal
 * 30
 * Yes
 * Yes
 * Inflicts damage.
 * 2
 * Normal
 * 16
 * Yes
 * Yes
 * Inflicts damage.
 * 4
 * Normal
 * 40
 * No
 * Yes
 * Lowers the target's Special Defense stat by 2 stages. Cannot affect targets with Soundproof or be used when silenced.
 * 8
 * Normal
 * 18
 * No
 * Yes
 * The user charges, increasing its Special Attack stat by 1 stage, and inflicts damage on its next turn.
 * 4
 * Normal
 * 20
 * Yes
 * Yes
 * Inflicts damage. May increase the user's Attack stat by 1 stage.
 * 1
 * Normal
 * 22
 * No
 * Varies
 * Randomly selects and uses any move.
 * 6
 * Normal
 * 20
 * No
 * Yes
 * Inflicts damage. May lower the target's Accuracy stat by 1 stage.
 * 5
 * Normal
 * 10
 * No
 * Yes
 * Inflicts damage. May lower the target's Special Attack stat by 1 stage. Cannot affect targets with Bulletproof.
 * 8
 * Normal
 * 18
 * Yes
 * No
 * Inflicts damage. May lower the target's Special Attack stat by 1 stage.
 * 5
 * Normal
 * 30
 * Yes
 * No
 * Inflicts damage and lowers the target's Accuracy stat by 1 stage.
 * 3
 * Normal
 * 20
 * Yes
 * No
 * Inflicts damage and lowers the target's Accuracy stat by 1 stage.
 * 8
 * Normal
 * 16
 * No
 * Yes
 * Inflicts damage. Restores HP of the user by 75% of the damage inflicted.
 * 10
 * Normal
 * 20
 * Yes
 * No
 * Inflicts damage. May lower the target's Accuracy stat by 1 stage. Cannot affect targets with Bulletproof.
 * 2
 * Normal
 * 25
 * Yes
 * Yes
 * Lowers the target's Attack and Special Attack stat and launches the user away from the direction used. Cannot affect targets with Soundproof or be used when silenced.
 * 4
 * Normal
 * 35
 * Yes
 * No
 * Inflicts damage. The target drops Poké equal to the user and target's level halved (rounded down) if it faints.
 * 1
 * Normal
 * 50
 * Yes
 * Yes
 * Inflicts damage.
 * 3
 * Normal
 * 20
 * After charging
 * Yes
 * The user becomes semi-invulnerable and inflicts damage on its next turn.
 * 5
 * Very short
 * 45
 * Yes
 * No
 * Inflicts damage.
 * 4
 * Normal
 * 30
 * No
 * No
 * Lowers the target's Attack stat by 1 stage. Never misses.
 * 2
 * Normal
 * 25
 * Yes
 * Yes
 * Inflicts damage with a chance to consume one of the target's edible items.
 * 3
 * Normal
 * 50
 * Yes
 * No
 * Inflicts damage. May poison the target.
 * 1
 * Normal
 * 45
 * Yes
 * Yes
 * Inflicts damage.
 * 3
 * Normal
 * 16
 * No
 * No
 * Adds the user's attack stats with the target's and shares the total between them equally. Never misses.
 * 6
 * Normal
 * 16
 * No
 * No
 * Swaps the Attack and Special Attack stat changes of the user and target. Never misses.
 * 2
 * Normal
 * 40
 * Yes
 * Yes
 * Inflicts damage and increases the user's Attack stat by 1 stage.
 * 10
 * Long
 * 14
 * No
 * Yes
 * Inflicts damage.
 * 10
 * Normal
 * 30
 * No
 * Yes
 * Inflicts damage. May confuse the target.
 * 2
 * Normal
 * 40
 * Yes
 * Yes
 * Inflicts damage. Power is doubled if the target is facing the same direction as the user.
 * 4
 * Normal
 * 40
 * Yes
 * No
 * Inflicts damage.
 * 8
 * Normal
 * 40
 * No
 * No
 * Inflicts damage. Has an increased critical hit rate.
 * 2
 * Normal
 * 25
 * Yes
 * No
 * Inflicts damage.
 * 2
 * Normal
 * 18
 * Yes
 * Yes
 * Inflicts damage. Power is doubled once the user gets hit by the target.
 * 4
 * Very short
 * 45
 * Yes
 * No
 * Inflicts damage. Cannot affect targets with Bulletproof.
 * 2
 * Short
 * 20
 * Yes
 * No
 * Inflicts damage. May confuse the target.
 * 1
 * Normal
 * 25
 * Yes
 * Yes
 * Inflicts damage. May lower the target's Defense stat by 1 stage.
 * 10
 * Long
 * 12
 * No
 * Yes
 * Inflicts damage. Cannot affect targets with Bulletproof.
 * 2
 * Normal
 * 35
 * Yes
 * No
 * Inflicts damage and starts rolling.
 * 4
 * Short
 * 45
 * Yes
 * Yes
 * Inflicts damage. May lower the user's Defense stat by 1 stage and increase the user's Speed stat by 1 stage.
 * 3
 * Normal
 * 20
 * No
 * No
 * Lowers the target's movement speed for 5 turns and Speed stat by 2 stages.
 * 1
 * Normal
 * 45
 * Yes
 * Yes
 * Inflicts damage.
 * 4
 * Normal
 * 40
 * Yes
 * Yes
 * Lowers the target's Defense stat by 2 stages. Cannot affect targets with Soundproof or be used when silenced.
 * 1
 * Normal
 * 30
 * Yes
 * Yes
 * Inflicts damage equal to the user's level.
 * 10
 * Normal
 * 25
 * Yes
 * No
 * Inflicts damage. May lower the target's Special Defense stat by 1 stage. Cannot affect targets with Bulletproof.
 * 2
 * Normal
 * 35
 * Yes
 * No
 * Inflicts damage.
 * 8
 * Normal
 * 30
 * No
 * Yes
 * Inflicts damage. Never misses.
 * 10
 * Normal
 * 25
 * No
 * Yes
 * Inflicts damage. May confuse the target.
 * 6
 * Normal
 * 25
 * No
 * Yes
 * Changes the target's Ability to Simple. Never misses.
 * 1
 * Normal
 * 1
 * No
 * No
 * Copies the moves currently known by the target.
 * 4
 * Normal
 * 20
 * Yes
 * No
 * Inflicts damage and lowers the target's Special Attack stat by 1 stage.
 * 2
 * Normal
 * 18
 * No
 * Yes
 * The user charges, increasing its Defense stat by 1 stage, and inflicts damage on its next turn.
 * 5
 * Normal
 * 12
 * No
 * No
 * The user charges and inflicts damage on its next turn.
 * 2
 * Normal
 * 20
 * Yes
 * Yes
 * The user takes itself and the target into the air, and inflicts damage on its next turn.
 * 2
 * Normal
 * 28
 * Yes
 * Yes
 * Inflicts damage.
 * 3
 * Normal
 * 30
 * No
 * Yes
 * Inflicts damage. May poison the target.
 * 4
 * Normal
 * 20
 * Yes
 * No
 * Inflicts damage. Never misses.
 * 2
 * Normal
 * 20
 * Yes
 * No
 * Inflicts damage. Power is doubled if the target is paralyzed, curing the paralysis.
 * 10
 * Normal
 * 28
 * No
 * No
 * Inflicts damage. Has an increased critical hit rate.
 * 10
 * Normal
 * 18
 * No
 * Yes
 * The user charges and inflicts damage on its next turn. Charging is skipped if the user is in sun. Damage is halved in rain, hail, snow, sandstorm, ash, cloudy, or fog.
 * 3
 * Normal
 * 30
 * No
 * Yes
 * Inflicts 20 damage.
 * 4
 * Normal
 * 20
 * No
 * Yes
 * Inflicts damage. Steals the target's raised stats.
 * 6
 * Normal
 * 16
 * Yes
 * No
 * Swaps the Speed stat changes of the user and target. Never misses.
 * 8
 * Very short
 * 50
 * Yes
 * No
 * Inflicts damage.
 * 8
 * Normal
 * 20
 * No
 * No
 * Inflicts damage and immobilizes the target.
 * 2
 * Normal
 * 30
 * Yes
 * Yes
 * Inflicts damage. May make the target cringe.
 * 8
 * Normal
 * 15
 * No
 * Yes
 * Inflicts damage. User takes 20% of its Max HP.
 * 1
 * Normal
 * 35
 * Yes
 * Yes
 * Inflicts damage. May make the target cringe.
 * 1
 * Normal
 * 18
 * No
 * Yes
 * Inflicts damage. Always lands a critical hit.
 * 1
 * Normal
 * 25
 * Yes
 * Yes
 * Inflicts damage.
 * 4
 * Normal
 * 20
 * Yes
 * No
 * Lowers the target's movement speed for 5 turns and Speed stat by 1 stage.
 * 2
 * Normal
 * 25
 * Yes
 * No
 * Inflicts damage. The user takes recoil damage equal to 1/8 of the damage dealt.
 * 4
 * Normal
 * 16
 * Yes
 * No
 * Inflicts damage. Misses targets on a tile directly in front of the user.
 * 4
 * Normal
 * 30
 * No
 * Yes
 * Confuses the target.
 * 1
 * Normal
 * 25
 * Yes
 * Yes
 * Increases the target's Attack stat by 2 stages and confuses them.
 * 1
 * Normal
 * 45
 * Yes
 * No
 * Inflicts damage.
 * 2
 * Normal
 * 30
 * Yes
 * Yes
 * Inflicts damage. The user takes recoil damage equal to 1/8 of the damage dealt.
 * 3
 * Normal
 * 30
 * No
 * Yes
 * Lowers the target's Attack and Special Attack stats by 2 stages.
 * 3
 * Normal
 * 40
 * No
 * No
 * Inflicts damage. Steals the target's held item, or de-equips if it is a player.
 * 2
 * Normal
 * 25
 * Yes
 * No
 * Inflicts damage and silences the target.
 * 5
 * Normal
 * 25
 * Yes
 * No
 * Poisons the target and lowers its movement speed by 1 stage.
 * 2
 * Normal
 * 24
 * No
 * Yes
 * Inflicts damage.
 * 8
 * Normal
 * 25
 * Yes
 * No
 * Inflicts damage twice. May poison the target.
 * 2
 * Normal
 * 20
 * No
 * Yes
 * Inflicts damage and launches the user away from the direction used.
 * 4
 * Normal
 * 16
 * Yes
 * No
 * Inflicts damage. The user takes recoil damage equal to 1/6 of the damage dealt. May paralyze the target.
 * 1
 * Normal
 * 20
 * Yes
 * Yes
 * Inflicts damage. Power is doubled if the target is asleep, waking them up.
 * 5
 * Normal
 * 40
 * No
 * Yes
 * Inflicts damage.
 * 10
 * Normal
 * 30
 * No
 * Yes
 * Inflicts damage. May confuse the target.
 * 6
 * Very short
 * 50
 * Yes
 * No
 * Inflicts damage.
 * 4
 * Normal
 * 20
 * Yes
 * Yes
 * Inflicts damage. The user takes recoil damage equal to 1/8 of the damage dealt.
 * 4
 * Normal
 * 25
 * No
 * Yes
 * Burns the target.
 * 3
 * Normal
 * 20
 * Yes
 * Yes
 * Inflicts damage. The user takes recoil damage equal to 1/6 of the damage dealt.
 * 1
 * Normal
 * 30
 * No
 * Yes
 * Inflicts damage. Traps the target and inflicts damage each turn while trapped.
 * 1
 * Normal
 * 12
 * No
 * Yes
 * Inflicts damage. Power is increased the higher the target's remaining HP is.
 * 8
 * Normal
 * 12
 * No
 * Yes
 * Inflicts damage. May paralyze the target. Cannot affect targets with Bulletproof.
 * 3
 * Normal
 * 30
 * Yes
 * No
 * May make the target cringe.
 * }
 * Yes
 * Inflicts damage.
 * 4
 * Normal
 * 40
 * Yes
 * Yes
 * Lowers the target's Defense stat by 2 stages. Cannot affect targets with Soundproof or be used when silenced.
 * 1
 * Normal
 * 30
 * Yes
 * Yes
 * Inflicts damage equal to the user's level.
 * 10
 * Normal
 * 25
 * Yes
 * No
 * Inflicts damage. May lower the target's Special Defense stat by 1 stage. Cannot affect targets with Bulletproof.
 * 2
 * Normal
 * 35
 * Yes
 * No
 * Inflicts damage.
 * 8
 * Normal
 * 30
 * No
 * Yes
 * Inflicts damage. Never misses.
 * 10
 * Normal
 * 25
 * No
 * Yes
 * Inflicts damage. May confuse the target.
 * 6
 * Normal
 * 25
 * No
 * Yes
 * Changes the target's Ability to Simple. Never misses.
 * 1
 * Normal
 * 1
 * No
 * No
 * Copies the moves currently known by the target.
 * 4
 * Normal
 * 20
 * Yes
 * No
 * Inflicts damage and lowers the target's Special Attack stat by 1 stage.
 * 2
 * Normal
 * 18
 * No
 * Yes
 * The user charges, increasing its Defense stat by 1 stage, and inflicts damage on its next turn.
 * 5
 * Normal
 * 12
 * No
 * No
 * The user charges and inflicts damage on its next turn.
 * 2
 * Normal
 * 20
 * Yes
 * Yes
 * The user takes itself and the target into the air, and inflicts damage on its next turn.
 * 2
 * Normal
 * 28
 * Yes
 * Yes
 * Inflicts damage.
 * 3
 * Normal
 * 30
 * No
 * Yes
 * Inflicts damage. May poison the target.
 * 4
 * Normal
 * 20
 * Yes
 * No
 * Inflicts damage. Never misses.
 * 2
 * Normal
 * 20
 * Yes
 * No
 * Inflicts damage. Power is doubled if the target is paralyzed, curing the paralysis.
 * 10
 * Normal
 * 28
 * No
 * No
 * Inflicts damage. Has an increased critical hit rate.
 * 10
 * Normal
 * 18
 * No
 * Yes
 * The user charges and inflicts damage on its next turn. Charging is skipped if the user is in sun. Damage is halved in rain, hail, snow, sandstorm, ash, cloudy, or fog.
 * 3
 * Normal
 * 30
 * No
 * Yes
 * Inflicts 20 damage.
 * 4
 * Normal
 * 20
 * No
 * Yes
 * Inflicts damage. Steals the target's raised stats.
 * 6
 * Normal
 * 16
 * Yes
 * No
 * Swaps the Speed stat changes of the user and target. Never misses.
 * 8
 * Very short
 * 50
 * Yes
 * No
 * Inflicts damage.
 * 8
 * Normal
 * 20
 * No
 * No
 * Inflicts damage and immobilizes the target.
 * 2
 * Normal
 * 30
 * Yes
 * Yes
 * Inflicts damage. May make the target cringe.
 * 8
 * Normal
 * 15
 * No
 * Yes
 * Inflicts damage. User takes 20% of its Max HP.
 * 1
 * Normal
 * 35
 * Yes
 * Yes
 * Inflicts damage. May make the target cringe.
 * 1
 * Normal
 * 18
 * No
 * Yes
 * Inflicts damage. Always lands a critical hit.
 * 1
 * Normal
 * 25
 * Yes
 * Yes
 * Inflicts damage.
 * 4
 * Normal
 * 20
 * Yes
 * No
 * Lowers the target's movement speed for 5 turns and Speed stat by 1 stage.
 * 2
 * Normal
 * 25
 * Yes
 * No
 * Inflicts damage. The user takes recoil damage equal to 1/8 of the damage dealt.
 * 4
 * Normal
 * 16
 * Yes
 * No
 * Inflicts damage. Misses targets on a tile directly in front of the user.
 * 4
 * Normal
 * 30
 * No
 * Yes
 * Confuses the target.
 * 1
 * Normal
 * 25
 * Yes
 * Yes
 * Increases the target's Attack stat by 2 stages and confuses them.
 * 1
 * Normal
 * 45
 * Yes
 * No
 * Inflicts damage.
 * 2
 * Normal
 * 30
 * Yes
 * Yes
 * Inflicts damage. The user takes recoil damage equal to 1/8 of the damage dealt.
 * 3
 * Normal
 * 30
 * No
 * Yes
 * Lowers the target's Attack and Special Attack stats by 2 stages.
 * 3
 * Normal
 * 40
 * No
 * No
 * Inflicts damage. Steals the target's held item, or de-equips if it is a player.
 * 2
 * Normal
 * 25
 * Yes
 * No
 * Inflicts damage and silences the target.
 * 5
 * Normal
 * 25
 * Yes
 * No
 * Poisons the target and lowers its movement speed by 1 stage.
 * 2
 * Normal
 * 24
 * No
 * Yes
 * Inflicts damage.
 * 8
 * Normal
 * 25
 * Yes
 * No
 * Inflicts damage twice. May poison the target.
 * 2
 * Normal
 * 20
 * No
 * Yes
 * Inflicts damage and launches the user away from the direction used.
 * 4
 * Normal
 * 16
 * Yes
 * No
 * Inflicts damage. The user takes recoil damage equal to 1/6 of the damage dealt. May paralyze the target.
 * 1
 * Normal
 * 20
 * Yes
 * Yes
 * Inflicts damage. Power is doubled if the target is asleep, waking them up.
 * 5
 * Normal
 * 40
 * No
 * Yes
 * Inflicts damage.
 * 10
 * Normal
 * 30
 * No
 * Yes
 * Inflicts damage. May confuse the target.
 * 6
 * Very short
 * 50
 * Yes
 * No
 * Inflicts damage.
 * 4
 * Normal
 * 20
 * Yes
 * Yes
 * Inflicts damage. The user takes recoil damage equal to 1/8 of the damage dealt.
 * 4
 * Normal
 * 25
 * No
 * Yes
 * Burns the target.
 * 3
 * Normal
 * 20
 * Yes
 * Yes
 * Inflicts damage. The user takes recoil damage equal to 1/6 of the damage dealt.
 * 1
 * Normal
 * 30
 * No
 * Yes
 * Inflicts damage. Traps the target and inflicts damage each turn while trapped.
 * 1
 * Normal
 * 12
 * No
 * Yes
 * Inflicts damage. Power is increased the higher the target's remaining HP is.
 * 8
 * Normal
 * 12
 * No
 * Yes
 * Inflicts damage. May paralyze the target. Cannot affect targets with Bulletproof.
 * 3
 * Normal
 * 30
 * Yes
 * No
 * May make the target cringe.
 * }
 * Yes
 * No
 * Inflicts damage twice. May poison the target.
 * 2
 * Normal
 * 20
 * No
 * Yes
 * Inflicts damage and launches the user away from the direction used.
 * 4
 * Normal
 * 16
 * Yes
 * No
 * Inflicts damage. The user takes recoil damage equal to 1/6 of the damage dealt. May paralyze the target.
 * 1
 * Normal
 * 20
 * Yes
 * Yes
 * Inflicts damage. Power is doubled if the target is asleep, waking them up.
 * 5
 * Normal
 * 40
 * No
 * Yes
 * Inflicts damage.
 * 10
 * Normal
 * 30
 * No
 * Yes
 * Inflicts damage. May confuse the target.
 * 6
 * Very short
 * 50
 * Yes
 * No
 * Inflicts damage.
 * 4
 * Normal
 * 20
 * Yes
 * Yes
 * Inflicts damage. The user takes recoil damage equal to 1/8 of the damage dealt.
 * 4
 * Normal
 * 25
 * No
 * Yes
 * Burns the target.
 * 3
 * Normal
 * 20
 * Yes
 * Yes
 * Inflicts damage. The user takes recoil damage equal to 1/6 of the damage dealt.
 * 1
 * Normal
 * 30
 * No
 * Yes
 * Inflicts damage. Traps the target and inflicts damage each turn while trapped.
 * 1
 * Normal
 * 12
 * No
 * Yes
 * Inflicts damage. Power is increased the higher the target's remaining HP is.
 * 8
 * Normal
 * 12
 * No
 * Yes
 * Inflicts damage. May paralyze the target. Cannot affect targets with Bulletproof.
 * 3
 * Normal
 * 30
 * Yes
 * No
 * May make the target cringe.
 * }
 * Inflicts damage. Traps the target and inflicts damage each turn while trapped.
 * 1
 * Normal
 * 12
 * No
 * Yes
 * Inflicts damage. Power is increased the higher the target's remaining HP is.
 * 8
 * Normal
 * 12
 * No
 * Yes
 * Inflicts damage. May paralyze the target. Cannot affect targets with Bulletproof.
 * 3
 * Normal
 * 30
 * Yes
 * No
 * May make the target cringe.
 * }
 * Normal
 * 30
 * Yes
 * No
 * May make the target cringe.
 * }