Training

Training is an action that involves repeating dungeons for the sole purpose of gaining experience points for the desired Pokémon. While considered a game mechanic it isn't referenced specifically in the game itself.

Items
Generally training involves use of items to increase experience gain, these items being:
 * Beginner Band [[File:Pink_Band.png]] gives a +5% experience boost to the holder, and also gives the holder +5 to all stats (+10 if another team member is holding a Beginner's Badge). Obtained from Grassroot's Kecleon Shop, in exchange for 1000 Poké.
 * Wonder Chest [[File:Wonder_Chest.png]] gives a +10% experience boost to the team when held. Obtained from Meesa's Shard Exchange at the Greenport Bazaar in Archford, in exchange for 125 Yellow Shards. Also obtained from any Tanren Chambers 99f exit, and as a drop from Mew in Mysterious Jungle.
 * Miracle Chest [[File:Miracle_Chest.png]] gives a +20% experience boost to the team when held. Obtained from Tanren Chambers Normal 99F exit grand box, and the end boxes of Sky Fortress' Garden path.

There are also some items that increase experience gain by +10% for specific Pokémon families, a full list can be found here. These items must be kept in the bag like all other Family Items.

Lastly training also commonly involves use of items to increase Pokémon spawns, these items being:
 * Honey [[File:Honey.png]] is a consumable item that spawns Pokémon upon use, typically 5-10 Pokémon randomly across the floor.
 * Summon Trap [[File:SummonTrapItem.png]] is a consumable item that places down a Summon Trap which spawns Pokémon when stepped on by an enemy Pokémon, typically around 5 Pokémon surrounding the trap's activation point. Obtained primarily from Tanren Chambers.

Choice
Dungeon choice for training is most commonly influenced by difficulty of completion. Many guides for training in dungeons have been made, for a brief guide see Good Training Locations. More guides can be found on the forums.

Experience
Below is a list of dungeons and the experience that a player gets in one run without the use of any exp boosting item. The experience is based on running through the dungeon defeating every Pokémon on the floor once without waiting for more to respawn.