Template:DunPokemon


 * - style="background:#"
 * align="center"|MS undefined
 * align="center"|
 * align="center"|
 * align="center"|
 * align="center"|
 * }

Usage
Using PokemonTable on a page puts the code of a stylized table row for Pokémon tables on dungeon pages. Should be used in conjunction with Template:PokemonTable/t.

Parameters:
 * (must go in this order)

—
 * The Pokémon; adds its portrait, name, and Dex number.
 * The floor(s) the Pokémon appears on. 'B' and 'F' should be used accordingly.
 * The recruit rate of the Pokémon. It will bold the Pokémon name and add the % symbol automatically. If the Pokémon cannot be recruited, this should be empty or just a horizontal bar if  is needed.
 * passive
 * Some Pokémon do not try to attack you until you target them. This mentions that using WDStt in front of the Pokémon name.
 * The recruit rate of the Pokémon. It will bold the Pokémon name and add the % symbol automatically. If the Pokémon cannot be recruited, this should be empty or just a horizontal bar if  is needed.
 * passive
 * Some Pokémon do not try to attack you until you target them. This mentions that using WDStt in front of the Pokémon name.
 * (can be placed anywhere after)


 * ss=
 * Puts SS in front of a Pokémon name, signifying if it appears in the dungeon's Secret Room on the specified floors or depending on player ID.
 * time=
 * Adds the time(s) the Pokémon appears.
 * unrec=
 * Some Pokémon are unrecruitable after a certain floor. This adds what floor it will become unrecruitable after using WDStt in front of the recruit rate.
 * vivillon=
 * Scatterbug from different dungeons evolve into different pattern Vivillon. This adds what pattern it will evolve into using WDStt in front of the Pokémon name.
 * tt=
 * Puts an asterisk in front of the Pokémon with a WDS tooltip in case one needs to be used other than the premade ones.
 * color=
 * Changes color to a respective region's colors.